Trade?....What is the big deal?
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Stardock Forums
I don't understand what the big deal on trade routes is. Alot of threads indicate that getting trade routes are a huge economic bonus. I don't see it. The most any trade route will produce is about 15 per turn. In the early game a couple of trade routes may make the difference between going into debt or not but 3 or 4 trade routes at 9-15 each later in the game is chicken scratch. Am I missing something? Is there a way to get 30 or 40 trade routes? Why would anyone spend the money on building and defending freighters when other civilizations will do it for you and you still get the benifit? :notsure: