Hello to devs and comunity. I'd liek to share my opinion on the Advent faction read You thoughts about it. From my perspective Advent feels "uncomplited". I guess it's due to Advent were added with steam release and Tec and Vasari were in game during egs run.. So...
It feels like advent titans should be switched between subfactions... coz Wrath faction wich is more aggresive has support titan and Reborn has more of a warship. Ultimates for titans....
Reborn titan has that ability with 3 mins of immortality and 1 skill spam, but the titan will die after that. In Sins 1 rebellion titans kept theit level after death But in sins 2 in case of a death titan will built as a lvl 1. So as a player i will keep my titan safe and do my best to not to lose titan of lvl 6 or above coz the firepower is sugnificant. That's makes ultimate of the titan a bit useless. For the
Wreth titan... Again in rebellion capture the planet was good coz culture for Advent loyalty faction was generated by planets, and clearing enemy planets was not enough pretty often coz enemy culture was dominant which prevented You from capturing a planet. The only benefit is saving a bit of time and resources from planet development but with titan on lvl 6 I usualy did not have any problems with resources to develop a planet. And cooldown for the ultimatye is 6 minutes. 1 minute of invoknurability from Ankylon for the titan and surrounding fleet. Renorn titan has 3 minutes but then explodes... Even Phase stabilazing effect for Vasari fleet lasts longer after all researches. But still inavidable death is my main cencern....
Also I am not sure that tier 5 hostility tech called "Fury...(somthing)" for Wreth advent works. I did not see it in the buff list. I was on my planet and under my culture.
The Crusader cruiser looks weak and does not pay for itself. Dps is pretty low, range also very low, what makes them to be very close to each other during combats so they are an easy targets for mass skills.
I don't like ressurection thing for Reborn. It's useless during attacks and even during defence the cahnce is preatty love. In Sins 1 rebellion I liked very much the abilities of advent rebels to resurect ships on homeplanet and to have a chance to get a clone of destroyed enemy ship for some time. It has perfect synergy with rebels titan and it's first skill and 3rd at the same time. Free heals for a titan gave a great opportunity for aggression with titan from 1 direction and other fleet from another. Also that made the ange titan extremly hard to killl, And if titan gets killed it still had 3 minutes with ultimate and then as a player i rebuild titan with the same level.
Capturing enemy ships by titan skill and deliverence engine. It's really annoying thing. I managed to get 3600++ fleet size. This feture is ovberpowred in my opinion. Titan of Wreth has aura whitch debuffs dps, so fiights will last longer so the titan will have more opportunities to capture Your ships, and Deliverence shots will capture the rest of Your flett.. From balance perspective it's hard for me to say what to do with that coz coz it's not only Your fleeet gets weaker in an instant, the enemy fleet gets stronger
Thank You for reading. Share You thougths please. Maybe i am wrong at some points, maybe even i am wrong about everything, but I am realy interested in Your opinion so please share. And have a great time in game,because the game is so cool)