*** SPOILERS *** GC:EU Expansion Pack Changes For Modders *** SPOILERS ***
from
Stardock Forums
I'm a Drengin.net subscriber and have downloaded the first beta of the expansion pack. With each beta I'll add to this thread the changes that might be of interest to the modding community.
There will be spoilers galore in this thread so if you like the feeling of discovery, don't read! I will not, however, post any of the actual content of the data files.
Here we go:
CHANGES IN 1.09[b].001:
***New/Replaced files***
Expansion01Anom.anomaly
Expansion01Events.event
StarExplosion.mdl
Stars.mdl (replacement)
Dom_Governor.mtd (replacement)
6x event .pcx's
***Things of interest***
1) Expansion01Anom.anomaly adds only 1 new anomaly, but it's a killer! 'Space Monster Egg'! Finally, a booby trapped anomaly. Uses Anomaly Type 12 (new) which I've added to the Writer as 'Space Monster Egg'. Uses a new Anomaly Model we haven't seen before, Type 7. Type 7 is like Type 8 ('Research Hurricane') in that there are multiple models that appear for that Type. There's a green spinning rock and a spinning spike thing. It does make it painfully obvious which anomalies are going to pop a Space Monster, so you can avoid them if you desire, if you like to 'Auto-Survey' you are going to be in trouble though. Pops a tough little Space Shark, the stats might vary based on the timeline of the game but for a Tiny galaxy at the very start the monster sports 10/50 HP (doesn't start full-strength), ATT:11, DEF: 4, SPD: 1.
2) Negative Planet Quality events do indeed lower the Planet Quality now.
3) None of the 6 new events do anything new. And as all of their GoodValues are positive numbers, which we know don't work and will be turned into negative numbers, we can safely assume that this has not been changed, nor are there plans to change them for the expansion pack.
That's all the changes for now. When the next beta is released I will post here again.
~SDC~
There will be spoilers galore in this thread so if you like the feeling of discovery, don't read! I will not, however, post any of the actual content of the data files.
Here we go:
CHANGES IN 1.09[b].001:
***New/Replaced files***
Expansion01Anom.anomaly
Expansion01Events.event
StarExplosion.mdl
Stars.mdl (replacement)
Dom_Governor.mtd (replacement)
6x event .pcx's
***Things of interest***
1) Expansion01Anom.anomaly adds only 1 new anomaly, but it's a killer! 'Space Monster Egg'! Finally, a booby trapped anomaly. Uses Anomaly Type 12 (new) which I've added to the Writer as 'Space Monster Egg'. Uses a new Anomaly Model we haven't seen before, Type 7. Type 7 is like Type 8 ('Research Hurricane') in that there are multiple models that appear for that Type. There's a green spinning rock and a spinning spike thing. It does make it painfully obvious which anomalies are going to pop a Space Monster, so you can avoid them if you desire, if you like to 'Auto-Survey' you are going to be in trouble though. Pops a tough little Space Shark, the stats might vary based on the timeline of the game but for a Tiny galaxy at the very start the monster sports 10/50 HP (doesn't start full-strength), ATT:11, DEF: 4, SPD: 1.
2) Negative Planet Quality events do indeed lower the Planet Quality now.
3) None of the 6 new events do anything new. And as all of their GoodValues are positive numbers, which we know don't work and will be turned into negative numbers, we can safely assume that this has not been changed, nor are there plans to change them for the expansion pack.
That's all the changes for now. When the next beta is released I will post here again.
~SDC~