Military Star Base Module + Logistics

How about adding to the game a Military Star Base Module that increases the number of Logistics Points that a Fleet can have, BUT it only works inside the range affect of that Star Base.

The problem will be what happens when that Fleet leaves the range of effect of the Star Base, does it have to remove ships or does it keep the extra ships but can no longer add ships that put it over it's normal limit, i.e. without the affect of the Star Base module.

There is already a Tech for high level Star Base defenses (I think it was Orbital Deployment Mastery Tech) that gives +20 Logistics Points, but that gain in Logistics Points is good everywhere once you get the Tech.

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Yeah, range based logistics bonuses would be tedious in gameplay. Either requiring the player to fly to the bonus zone to fleet up everytime or forcing them to breakdown whenever they fly out of the area. Once a player puts a fleet together we don't want him to have to fiddle with it again, so we are much more likely to give an Attack bonus, or Shields bonus that represents stronger and weaker fleets than Logistics.