Nope, I did the purge and reinstall and it still crashes when loading on both the 4.01 and the 4.10 version.
Debug Message: Current Time UTC: 03-07-2021 16:32
Debug Message: Version 4.1, Build #10730, last updated on: 03-07-2021 17:21
Debug Message: Product Version 23.1.4.6
Debug Message: Steam Build
Debug Message: Working Directory: c:\program files (x86)\steam\steamapps\common\Galactic Civilizations III
Debug Message: Initializing DLC status. Online: 1
Debug Message: Attempting to login using persistent auth.
Debug Message: DLC0_Founders Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC1_MapPack Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: No existing persistent auth credentials were found for automatic login.
Debug Message: DLC1_5_Registration Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: [EOS SDK] Login Failed - Error Code: EOS_InvalidAuth
Debug Message: DLC2_MegaEvents Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: Disabling persisent auth. User will need to login manually.
Debug Message: DLC3_Snathi Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: No existing persistent auth credentials were found for automatic login.
Debug Message: DLC4_PrecursorWorlds Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP1_Mercenaries Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC5_BuildersKit Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC6_RiseoftheTerrans Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC7_LostTreasures Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC8_AltarianProphecy Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP2_Crusade Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC10_MechKit Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: EXP3_Intrigue Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1
Debug Message: DLC11_StarControlHeroes Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: EXP4_Retribution Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC12_StarControlVillains Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC13_StrangeNewWorlds Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: DLC14_WorldsInCrisis Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1
Debug Message: Finished initializing DLC status
Debug Message: Personal folder located at C:\Users\Seimen\Documents
Debug Message: Personal folder located at C:\Users\Seimen\Documents
Debug Message: Initializing data directories
Debug Message: Checking if data bins needs to be rebuilt.
Debug Message: Loading options binary
DebugMessage: Force Clean generated files: 0
Debug Message: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
Debug Message: Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
Debug Message: [EOS SDK] Connect Login Complete - ProductUserId: 000206e283ff403aa54136ccca4090c3
Debug Message: Initialize Prefs
Debug Message: Checking data binaries
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: Loading core binary
Debug Message: Core XML has been changed: Yes
Debug Message: Setting core data
Debug Message: Loading particles binary
Debug Message: Setting particle data
Debug Message: Registering types
Debug Message: Setting data for assets
Debug Message: Activation successful.
Debug Message: Checking virtual memory
Debug Message: Initializing event center
Debug Message: Checking for valid working directory
Debug Message: Entering WinMain
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: ******* Starting Game Shell *******
DebugMessage: Force Clean generated files: 0
Debug Message: InitializeResources.
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: Initializing Shell
Debug Message: Initializing Fonts
DebugMessage: Force Clean generated files: 0
Debug Message: RegisterFont: Font with file: BankGthd.ttf, face index: 0, size 16 ALREADY registered, ID of -245753110 with same properties will not be registered separately.
DebugMessage: Force Clean generated files: 0
Debug Message: Initializing Fonts - complete
Debug Message: Initializing Direct3D
DebugMessage: Particle Engine Created.
DebugMessage: Force Clean generated files: 0
Debug Message: Adding DXSAS clean up function
Debug Message: Initializing device
Debug Message: DrawManager InitializeDevice
Debug Message: Creating renderer
Debug Message: Initializing Direct3D 11 Renderer
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: Creating FBX animation core
Debug Message: Enumerating device settings
Debug Message: CD3D11RendererSettings::Enumerate: Preferred adapter is 0
Debug Message: CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating adapters
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: NVIDIA GeForce 840M
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x10de (4318)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x1341 (4929)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 2066219008 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0
Debug Message: CD3D11RendererSettings::Enumerate: 64 display modes found for adapter 0, output 0
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: Description: Intel(R) HD Graphics Family
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x8086 (32902)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0xa16 (2582)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 1
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes
DebugMessage: Force Clean generated files: 0
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
DebugMessage: Force Clean generated files: 0
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1
Debug Message: CD3D11RendererSettings::Enumerate: adapter enumerated
Debug Message: CD3D11RendererSettings::Enumerate: Adapter 2
DebugMessage: Force Clean generated files: 0
Debug Message: CD3D11RendererSettings::Enumerate: Description: Microsoft Basic Render Driver
Debug Message: CD3D11RendererSettings::Enumerate: Vender ID: 0x1414 (5140)
Debug Message: CD3D11RendererSettings::Enumerate: Device ID: 0x8c (140)
Debug Message: CD3D11RendererSettings::Enumerate: SettingsLevel: 3
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes
Debug Message: CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 2
Debug Message: Selected Adapter Description:
Debug Message: Description: NVIDIA GeForce 840M
Debug Message: Vender ID: 10de (4318)
Debug Message: Device ID: 1341 (4929)
Debug Message: Choosing initial renderer settings
Debug Message: Setting resolution to 1600 x 900
Debug Message: Initializing Renderer APIs
Debug Message: (CD3D11Renderer) Initializing driver
Debug Message: CreateDeviceAndSwapChain
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: DirectX Feature Level: DirectX 11.0
Debug Message: Device SUPPORTS raw and structured buffers
Debug Message: CTextRenderer::LoadFontData FAILED to load file: C:\ProgramData\Stardock\Galactic Civilizations III - Intrigue\K2FontData_Small.fontdata. Data checksum in file 19804275 does not match master checksum: -1434507669.
Debug Message: Successfully generated new font data file: C:\ProgramData\Stardock\Galactic Civilizations III - Intrigue\K2FontData_Small.fontdata
Debug Message: Initializing 2d screen space effect
Debug Message: Device is now ready
Debug Message: Registering text renderer icons
Debug Message: Creating SDF animation core
Debug Message: FXManager, FXElement size: 720 bytes
Debug Message: Shell initialization complete
Debug Message: Shell Initialized
Debug Message: CGalCiv3Shell::RequestInitializationState from: Invalid to: Uninitialized
Debug Message: Loading texture atlas 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
DebugMessage: Force Clean generated files: 0
Debug Message: 000000115EEA29E0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=B440712C0-41C5-5410-6648-6A8104545BC0D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.10.1-14934259-%2BBEOSSDKBRelease-1.10.1-CL-14934259&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0
Debug Message: 000000115EEA29E0: request failed, libcurl error: 0 (No error)
Debug Message: 000000115EEA29E0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x11535cf1e0 [can pipeline])
Debug Message: 000000115EEA29E0: libcurl info message cache 1 (Re-using existing connection! (#0) with host api.epicgames.dev)
Debug Message: 000000115EEA29E0: libcurl info message cache 2 (Connected to api.epicgames.dev (34.193.26.188) port 443 (#0))
Debug Message: 000000115EEA29E0: libcurl info message cache 3 (We are completely uploaded and fine)
Debug Message: 000000115EEA29E0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1)
Debug Message: 000000115EEA29E0: libcurl info message cache 5 (Connection died, retrying a fresh connect)
Debug Message: 000000115EEA29E0: libcurl info message cache 6 (necessary data rewind wasn't possible)
Debug Message: 000000115EEA29E0: libcurl info message cache 7 (Closing connection 0)
Debug Message: 000000115EEA29E0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1)
Debug Message: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=B440712C0-41C5-5410-6648-6A8104545BC0D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.10.1-14934259-%2BBEOSSDKBRelease-1.10.1-CL-14934259&UserID=&AppEnvironment=Production&UploadType=sdkevents