Map Weirdness?

I know there are events which add resources during the game (and generally like the idea), but there seem to be maps/games where this is happening at an excessive rate?

At least that's my impression, I play with *rare settings usually, as it's more challenging to get resources IMO. But in some games, after 150, 200 or more turns the map seems to be littered with resources. Do those events fire multiple times or how does this work?

 

IMO it simply is not fun at all. Sure, more stuff is nice, but if you can get everything easily after a while, without any effort then what is really the point of those resources, or the *rare setting?

Is this intentional, or a sign that something's wrong?

21,018 views 4 replies
Reply #1 Top

The only event that I know of that produces new resources is the "5 thulium out of dead planets".  Anomolies reproduce quite a bit, but I haven't seen that with resources.

Reply #2 Top

I think there are several triggers, one is IIRC Distant Resources, another Resource Glut. These include ideology options. But what I got in my recent playthrough did not seem to be connected to those, it was resources all over the place after a typical early stage (for *rare) with not much..

 

However, in further play I'll save from time to time (beyond autosave) so if it does occur again I see to provide "before" and "after" saves or pics.

Reply #3 Top

Event's do not just effect you, they trigger for the AI too :)