Siege of Centauri: Founders April 11th Changelog
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*** Released 4/11/2019 ***
Features
- Added Radioactives. Radioactives are used to power Orbitals. There are Fission Reactor's on the map that provide radioactives (your colony also supplies a slow trickle). You can upgrade your Reactors to increase the rate you get Radioactives. Some orbitals have a long cooldown (Orbital Strike), some have no cooldown as you can use them as long as you have radioactives to spend (Overcharge).
- Added a new mission: Thurlos.
- Added Leaderboards.
- Added saving and loading.
- Added the Kill orbital ability (requires a level 2 colony, does massive damage to one unit).
- Added ability icons to the towers and units so you can checkout their special abilities.
- Added the Ion Cannon: It does no damage but disables it's targets shields.
- Added the Scarab unit: A heavy version of the reaper that will take a lot of damage to destroy.
- Added the Martyr unit: A shielded unit that comes in swarms.
Balance
- Rebalanced all missions.
- Rebalanced score progression.
- Removed into camera zooms on all levels except the first.
- Reinforcements now provide fewer units with more hp.
- Removed AoE from Milton's chain guns (his missiles still have AoE).
- Reduced Corrupted Healer hp.
- Corrosion Mortar is indirect now (it can fire over mountains).
Fixes
- Fixed an issue where Overcharge was permanent when used while paused.
- Fixed an issue where enemies could ignore your defenses.
- Lots of updated lighting tweaks, especially on the grass environment.
- To many fixes to name.