Siege of Centauri: Founders April 11th Changelog

*** Released 4/11/2019 ***

Features

  • Added Radioactives. Radioactives are used to power Orbitals. There are Fission Reactor's on the map that provide radioactives (your colony also supplies a slow trickle). You can upgrade your Reactors to increase the rate you get Radioactives. Some orbitals have a long cooldown (Orbital Strike), some have no cooldown as you can use them as long as you have radioactives to spend (Overcharge).
  • Added a new mission: Thurlos.
  • Added Leaderboards.
  • Added saving and loading.
  • Added the Kill orbital ability (requires a level 2 colony, does massive damage to one unit).
  • Added ability icons to the towers and units so you can checkout their special abilities.
  • Added the Ion Cannon: It does no damage but disables it's targets shields.
  • Added the Scarab unit: A heavy version of the reaper that will take a lot of damage to destroy.
  • Added the Martyr unit: A shielded unit that comes in swarms. 

Balance

  • Rebalanced all missions.
  • Rebalanced score progression.
  • Removed into camera zooms on all levels except the first.
  • Reinforcements now provide fewer units with more hp.
  • Removed AoE from Milton's chain guns (his missiles still have AoE).
  • Reduced Corrupted Healer hp.
  • Corrosion Mortar is indirect now (it can fire over mountains).

Fixes

  • Fixed an issue where Overcharge was permanent when used while paused.
  • Fixed an issue where enemies could ignore your defenses.
  • Lots of updated lighting tweaks, especially on the grass environment.
  • To many fixes to name.
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