Wierd Yor colonizing behavior in 2.8 Crusade

I've been testing out some mod changes so been using FOW cheat and noticed something really odd about Yor.  The first couple colonies he took fine but then all the rest he's sending a colony ship but then stops it right next to the planet and keeps it there till some other race comes along and colonizes planet.  Then moves it to another planet and does the same thing! 

He has like 10 colonizer's out parked in front of good planets doing nothing until it gets taken then he moves his ship again.

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I tested this with 'No Mods' option and it's still occuring.  I think I know why too.  The Yor is cranking out so many Colony Ships that he runs out of population to fill them but is still able to eject them from shipyard unlike human players where we get an error / warning message saying we couldn't fill the minimum amount of population needed to eject the colony ship which is 1. 

After the Yor ejects 2.  The other colony ships are empty and can't colonize so they sit at a planet till some other race colonizes.  So Yor just keeps building colonizers that can't colonize anything!

It's easy to reproduce.  I just created a tiny / small map with Yor and Human AI's  and I was Iridium Corporation.  Go to cheats and do FOW then end turn's and watch Yor sit at planets with colony ships after like the first 2.  Every now and then he will actually get another colony ship out with population on it and cap another.  But the human just takes most of them cause Yor won't send a crewed colony ship to the same planet another empty colony ship is trying to take.  I haven't noticed the same behavior with humans though.  All his ships seems to be crewed.

Is there any way I can fix this in 2.8.   Is this a known problem that's fixed in 3.0?

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Reply #1 Top

I have reported this exact same behavior in a support ticket and in several posts.  It still exists in 3.0 and Intrigue.  Only the devs will be able to fix it completely.  I have partially fixed it by making a mod that changes the default colony ship population to 0.5.  The Yor are then able to send out 8 colony ships with population to settle 8 planets before they resume sending out empty colony ships.  I think they will send out colony ships, empty or not, as long as there are planets they can settle.  If their planets don't have enough population, they will send out empty colony ships until all known unsettled planets have an empty colony ship trying to settle them.

Reply #2 Top

That's exactly what I was doing right now.  Setting the default mod population.   It's odd that it seems the bug only affects the Yor as far as I tested so far.  So the GalCiv3GlobalDefs.xml is the only place we can partially fix that?

Nothing specific to the Yor I can see. 

Please Devs fix this.  It's a major issue with the Yor's ability to colonize as they end up losing tons of planets while having an empty colonizer at each one trying to colonize it.