Weapon Details

Threat

How does the weapon details threat factor into usage?

Looking at the weapon's details info for Prototype Antimatter, threat 1.5 and antimatter missiles, threat .3. What does the difference mean and how should that factor into weapons choice?

 

thanks,

Don

20,775 views 3 replies
Reply #1 Top

The Threat, Fortitude, and Value scores for a ship, which are the sums of those values for the components in the design, are used in combination with the hull size to determine its default role.

The way it's supposed to work is if Value > Threat + Fortitude the ship gets classed as Support. Otherwise, Tiny hulls get classed as Interceptors if Threat > Fortitude or as Guardians if Fortitude > Threat, Small hulls get classed as Assault if Threat > Fortitude or Escort if Fortitude > Threat, Medium and Large get classed as Capital if Threat > Fortitude and as Escort if Fortitude > Threat, and Huge hulls get classed as Capital regardless of the relative magnitude of Threat and Fortitude.

As far as how it factors into weapon choice? I would say that the only time this factors into weapon choice is if you're trying to manipulate the computer-assigned default role into being what you want the ship's role to be.

Reply #2 Top

Quoting joeball123, reply 1

...
As far as how it factors into weapon choice? I would say that the only time this factors into weapon choice is if you're trying to manipulate the computer-assigned default role into being what you want the ship's role to be.
End of joeball123's quote

 

Its only really relevant if your modding shipblueprints for the AI,

sice they cant change the role^^

Reply #3 Top

Thanks! that now makes sense. I was thinking it applied to the value of the weapon, not the ship.