Marigoldran AI strategy Mod

This is mostly a proof of concept mod. All it does is tells Expansionist AIs to spend the first 50 turns producing nothing but colony ships, as rapidly as it can.

 

http://www.nexusmods.com/galacticcivilizations3/mods/26/?

 

 

it is, ironically enough, compatible with everything except IAB mod. 

 

I've made this so we can actually measure whether the AI will genuinely do better just by spamming colonies with 100% manu, 100% military settings. Remember, it will only be the expansionist AIs doing this, so don't expect everyone to do it. I'd encourage everyone to play a few soaks with this on, and report back how many planets each AI in the game has got by turn 50.

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Reply #1 Top

Oooooooooooooooo.

Reply #2 Top

Be interesting to see how this turns out, but, gotta say, I'd be annoyed if this was default behavior.  Don't want to feel like I am forced to expand faster than I have to/want to. While I tend to expand faster than the default AI, I still like to pace myself a little bit and do other things besides colonize.  An colonization arms race of sorts probably isn't something I'd really enjoy all that much. 

Still, be interested to see what this does.

Reply #3 Top

Oh yes, I don't think it's much fun. But it'll be interesting to see what happens.

Reply #4 Top

I must admit I had a very hearty laugh when I saw this was actually made.

Reply #5 Top

It works.