Just Civ-4-style-Maintenance mod

This is just a small mod which takes the maintenance feature from my other mod, but doesn't include any of the other changes I'm experimenting with.

 

All this mod does is: removes all maintenance from buildings, adds 3 maintenance cost to Colony capitals, and makes LEP take the form of and extra 0.2 maintenance per colony per colony. This should make rapid expansion more difficult, reduce the penalties on staying small somewhat, and counter some of the advantages of a large empire more effectively.

 

Based on the 1.03 files.

 

I'm not intending to make any further alterations to this, but will try to keep it up to date with the latest  released patches (not doing opt-ins as well, it takes too long).

 

Download here:

https://www.dropbox.com/s/7hd540nfnlo5u6q/Civ4maintenance%20mod.rar?dl=0

 

 

To install, just extract to the Documents\My Games\galciv3\mods folder.

5,487 views 2 replies
Reply #1 Top

Will the AI figure this out, or just curl up into a ball?

Reply #2 Top

Quoting Franco, reply 1

Will the AI figure this out, or just curl up into a ball?
End of Franco's quote

 

It seems to do OK with it tbh. The AI is only really in 'rapid expansion mode' for the first 30 turns, which usually gets them to around 5-6 colonies; after that it's much more laid-back about colonizing anyway, which is part of the reason it's so easy to outpace it even without cheesing the ideologies. It also generates money from the start (it only uses the empire-scale wheel, and never goes all-out on anything) and has a target minimum balance.