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Does anyone know of a list explaining the various test/cheats available. "Colonize all" has been a Godsend. I can check the long term viability of a map with a simple save first. What do all the others do? I've tried "colonize" with the planet name, centered on a planet, etc. to no avail. Also, what does "finish" do, and more importantly, HOW do you use it? Any guidelines would be greatly appreciated. Thanks.

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Reply #2 Top

I have never seen an answer to the "Colonize" issue. "Colonize All" works. How do you colonize a single world? "Colonize" simply results in a "no planet selected" message.

Reply #3 Top

Also, what is an "internal name?"

Reply #4 Top

Quoting wpkelley41, reply 3

Also, what is an "internal name?"
End of wpkelley41's quote

The name of the tech in the xml file.

For example: the internal name for the tech "Xeno Industrialization" for the terrans is TerranXenoIndustrializationTech as can be seen in the TerranTechDefs.xml file.

Reply #5 Top

Quoting wpkelley41, reply 2

I have never seen an answer to the "Colonize" issue. "Colonize All" works. How do you colonize a single world? "Colonize" simply results in a "no planet selected" message.
End of wpkelley41's quote

In the release builds only 'All' is a valid argument for the colonize command. In the debug builds (SD in-house) a number of commands work differently than in the release builds, some commands don't even work at-all in the release builds.

During a dev stream in the launch week, Brad ask Paul to issue the "info" console command to check something when that command did only show a line "Printing" he said something along the lines of "Ah this is a release build, on my build it dumps all the info."