[Bug] Mining Specialization Tech Does Nothing

When choosing the Mining Specialization Tech, which grants Mining +1, it appears to do nothing. What is Mining +X supposed to do? Increase the yield of each mined resource by X?

35,408 views 4 replies
Reply #1 Top

Looking at the Builder trait (which works):

    <Stats>
      <EffectType>Mining</EffectType>
      <Scope>Global</Scope>
      <Target>
        <TargetType>StrategicResource</TargetType>
      </Target>
      <BonusType>Flat</BonusType>
      <Value>2</Value>
    </Stats>

The Tech is:

    <Stats>
      <EffectType>Mining</EffectType>
      <Target>
        <TargetType>StrategicResource</TargetType>
      </Target>
      <BonusType>Flat</BonusType>
      <Value>1</Value>
    </Stats>

 

If it's meant to work the same way (+1 for each mined), then there should be a <Scope>Global</Scope>

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Reply #2 Top

Was about to create a thread to report the same bug. Yeah doesn't work for me either in v1.0.

(Yor tech tree) Planet Utilization -> Mining Specialization = No effect

Quoting Niedzielan, reply 1
If it's meant to work the same way (+1 for each mined), then there should be a <Scope>Global</Scope>

Have you tried making a mod or editing the file directly with added string you've mentioned?

 

Cheers.

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Reply #3 Top

Quoting ZagatoMKR, reply 2

Was about to create a thread to report the same bug. Yeah doesn't work for me either in v1.0.

(Yor tech tree) Planet Utilization -> Mining Specialization = No effect

Quoting Niedzielan,
If it's meant to work the same way (+1 for each mined), then there should be a <Scope>Global</Scope>



Have you tried making a mod or editing the file directly with added string you've mentioned?

 

Cheers.

Just had a chance to test it - it does work. Someone should submit a ticket about it and link to this thread.

Reply #4 Top

Just came here to report this bug, glad to find it has already been mentioned here and that folks have found the appropriate fix. Cheers!