Planet Generation

What is the definition of Abundance??   I created a game where it was an immense map followed by tight clusters and checked 4 clusters...

 

The first one that I checked was the one I was in...

- there were 14 planets and of them 5 were habitable.

- Second cluster 27 Planets 12 habitable

- Third cluster  16 Planets... 7 habitable

- Fourth Cluster... 48 planets... 13 habitable

The above was just spot checking but it seems that there may be a bug in some of the calculations??   I would think that abundant habitable planets would be above being a little over 1/3rd of the planets?

 

8,681 views 5 replies
Reply #1 Top

I too have noticed this and have mentioned this in other posts...   There has been no feedback from Stardock on this issue.

1 suggestion was not to have it set to abundant may actually generate more planets.

Reply #2 Top

Thanks for the post. I've added to the list for the devs to take a look at.

 

Reply #3 Top

Thanks for the feedback! :)

I talked with the lead designer about this and there maybe tweaks that will need to be made with the map generation.

Reply #4 Top

i think the xml has it listed as 60% i bumped it up to 90% in my games

ive also heard that 

Reply #5 Top

When is this planned on being looked at?  Abundant / Abundant = fairly sparse even in beta 5