Soil Ehancement - one tile per planet
Hi - not sure if this intended behaviour or not, but I can only do soil enhancement once per planet. Once I've picked a tile to enhance, the option vanishes from my production options.
Hi - not sure if this intended behaviour or not, but I can only do soil enhancement once per planet. Once I've picked a tile to enhance, the option vanishes from my production options.
That's intentional IIRC. You can unlock other terraforming tile improvements in the tech tree if you want to build more tiles on planets.
Also the last tech on the tech tree lets you upgrade all the tiles that are at the same level as soil enhancement
Yeah. It does work like that. There are many levels to terraforming, each can add another tile and allows for more kinds of tiles to be terraformed (what soil enhancement can't reach, another can). In fact, there is a level that can terraform *any* tile. Normally each can only be built once, but there is that one that can be used any number of times.
Actually, since you can use a more advanced terraforming to terraform soil enhancement tiles, and you get one that could terraform any number of soil enhancement tiles, I avoid terraforming until I'm able to research all of them. I don't want to accidentally waste an advanced terraform on a soil enchancement tile when I have something better for it. If I waste them, then I won't get as high of PQ planet that I could have got.
Depending on the race you only can re-use the last tech for terraforming a couple times.
But that is the design of the game
you should be able to use it any number of times only limited by the quality of tile it should not have anything to do with what race your playing with
you should be able to use it any number of times only limited by the quality of tile it should not have anything to do with what race your playing with
Well, the Altarians don't get the final terraforming tech. Given that their tech tree lacks any real redeeming features, this is a pretty significant reason not to play them right now.
Well, the Altarians don't get the final terraforming tech. Given that their tech tree lacks any real redeeming features, this is a pretty significant reason not to play them right now.
Correct the Altarians only get two or three extra tiles with their final tech.
In Beta 3 I think that it is a bug or a mistake to place the Terraforming and Extreme Colonizing techs into one line, because the latter is disabled for beta. I haven't checked the others yet but for the Yor, you can't get past the second terraforming tech, so you can only get 2+ tiles total, because extreme colonization is blocking the way... the two should really be separated! :/
I think I prefer the GC2 terraforming system more. Where it does it on it's own and for multiple tiles.
gc2 did not do it on its own you still had to do the upgrades unless you built the super project that terraformed all tiles
Whether or not GalCiv 2 did terraforming it on its own depended on if you had the planet colonized at the time you researched the tech. If colonized at the time the tech was researched, then the terraforming would be queued the same way might the next level of factories would be queued if you just researched the tech. If not, you would have to manually place them like you would have to place factories on a new world.
Overall, I like GalCiv 2 terraforming more. The current GalCiv 3 method requires more thinking and attention from me than I would like. Like I said earlier, I put off terraforming until later so I'm sure that I'm not wasting a terraforming improvement on a soil enhancement tile, since can potentially terraform all soil enhancement tiles later.
There were positives to both...
Benefits to the Galactic Civilizations II method:
All tiles on every planet were instantly available once that main galactic terraforming building was built on any of your planets. (sorry forget the name of the improvement.)
Depending on the class of the planet you may get anywhere from 12 tiles on low quality planet to 3 on high quality planet
No thinking, easy upgrade, tiles were preselected.
Not dependent on land for tiles to be available.
Benefits to the Galactic Civilizations III method:
All planets are treated equal, High quality planets, with a lot of land could increase the quality by as many tiles as you can build.
One can place tiles anywhere, which becomes very important with adjacency bonuses.
Personally, I prefer the Galactic Civilizations III method, I love being able to place the tiles where I want on the map, even if it is limited by where there is land available. This allows me to create nice adjacency bonus options and I love the customizations.
i prefer the gc3 method as well i would like to see it rebalanced a bit
for example have soil enhancement stay at one tile, no put in a second tech that does the same thing as soil enhancement but limited to 5 tiles
then terraforming plant for 1 tile, and a second tech that does the same as terraforming tech for 4 tiles etc etc
this i think would give us the willingness to use the terraforming early in the game without letting it become to overpowered in the early game
eithar that or color code all the tiles so we know which ones we are able to use which improvement on
This is what I meant, the soil improvements would queue up and build on their own.
this could be something that will come in later once the ai learns how to make the best use of terraforming tiles
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