[0.51] Logistic and colonization bugs

When you eject out ships from the shipyard, if you select a lot of them, a fleet that ignore the logistic limit can be created.

When a prohibition to colonize new planets (or planets in other factions ZOC) resolution get voted by the UP, the AI keep sending colony ships, and the ships get stuck there forever... all 3 the enemies colony ships are there because they want to colonize Mars, but they can't.

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Thanks for posting your issue. Would you kindly, submit a ticket via our support system so that I can better assist you with your issue. After following the link, run the support tool, include your steam name, describe the issue you are having and then send us the zip file to greatly speed up the process!

Link to forums for explanation:
https://forums.galciv3.com/452855/page/1/

Link to support tool:
http://sd.stardock.com/Support/supportToolTest/SDSupportTool.exe