Nvidia Surround Support

In the latest build surround support no longer works when I try to access the planet management screen.  I was working in the previous version, but now that screen shows too large and now it appears that all of the assets do not show.

It works when you stretch 1080 x 1024 across 3 screens but 5760 X 1080 does not work

11,685 views 9 replies
Reply #1 Top

Thanks for reporting the issue. Could capture what the screen looks like now and also send us your debug.err? 

Reply #2 Top

Game freezes here trying to use eyefinity. 5970x1080 res. At the screen where it tells you that it is alpha and you have to agree to the terms.

It uses the left monitor plus half of the middle monitor, right monitor goes blank.

 

Reply #3 Top

I got the game to start by editing the prefs file. But the game crashed after I hit end turn. The game looks awesome in eyefinity 3x1.

Reply #4 Top

Thanks for the image. Could you post your debug.err file so that I could take a look at that as well please. :)

Reply #5 Top

4800x900 has the same problem. Game doesn't crash, But in the planet screen it looks like the above pic.

Reply #6 Top

Confirming that this is still happening as of the Beta release.

 

http://steamcommunity.com/sharedfiles/filedetails/?id=300587318

Reply #7 Top

Yep, still doesn't work. Thanks for all the stuff you guys added and fixed in the beta release, but getting this fixed would be great.

 

I can't play until it is, just don't play on single monitor anymore not worth it when there are games that I can play with 3 monitors.. Hopefully we can figure it out.

Reply #8 Top

Thank you for letting us know. As of right now we are focused on creating a stable user experience for the Beta. Rest assured Nvidia Surround Support is on the list to do but our main focus is to eliminate crashes.

Reply #9 Top

I know this post is old -but I just want to throw in my feedback that I am encountering similar issues with the UI in 3d surround @ 5760x1080 and 5840x1080 resolution as of beta 4.  The planetary window appears blacked out and out of scale.  I understand this is probably low on the list of priorities as not many folk use odd resolutions like that...

Following up with that issue, I notice when I have the game run in a window @ 1920x1080 (with my 3d surround desktop enabled), the mouse cursor positioning is off and does not reflect where I am trying to click... So as of right now, if I want to play, I have to turn off 3d surround.

... And I suppose this is more of a feature request than a bug, but it would be nice if the UI elements were directly scaleable and moveable.  As it is currently, the elements like to stretch to the far edges of the side screens.. If we could arrange the location of UI elements ourselves, that would be ideal.

Thanks,