Cap Ship Straffing removal

Can someone let me know what needs to be changed to remove the Capships from flying back and forth to attack?

 

What line is it that controls this? Is it one of these lines? If so what ones sets it back to normal Sins Capitalship attacking?

Thanks,

 

maxAccelerationLinear 100.000000

maxAccelerationStrafe 10.000000

maxDecelerationLinear 200.000000

maxAccelerationAngular 4.750000

maxDecelerationAngular 4.750000

maxSpeedLinear 350.000000

maxRollRate 15.000000 maxRollAngle 45.000000

5,316 views 2 replies
Reply #1 Top

You must have set UseFighterMovement or whatever that line is called to true. Normal Sins caps do not do that.

Reply #2 Top

GoaFan, is that what its called exactly?  And that line would be in the Capitalship entity file right?  Im not seeing anything named that in the file.

 

Nevermind, I found it.  its named this.

usesFighterAttack TRUE

 

Thanks GoaFan,