A new round of this game just started, they tend to last a year or so. I posted about this on the Dwarf Fortress Forums and I realized this might be a better place with its space theme and love of Gal-Civ.
This is perhaps the most unique of the space browser games and I've played dozens. This game is all about working together towards very long term goals. It is free and can be played less than an hour a day at non peak points of action.
Your goal is to manage colonies, research new technology with a complex technology generator that creates as many as 1million new blueprints a round in 80 different categories and gain for your faction a majority of the population in the universe.
The current round has 4 factions plus the Lost for advanced players. I am in Caeleth, I was outcast with my whole empire by some drama queens but we are in the process of reintegration in order to avoid a costly war.
Although normally the game is not that large player wise I have assembled a team of new players who are active to play with.
The game universe contains 100000 planets and well over 10000 systems although even in a long round many won't be reached even by probes much less by colony and war ships, even using wormholes.
I and my empire are prepared to teach new players the ropes and provide support and science and resources to make fleets. The first month or so has minimal combat, mostly shooting down probes but later on it can get quite intense.
I figured you guys might be interested in having a sub empire of Sins/Stardock players who work to fight the regular war-facts players.
My empire has an offsite chat at:
for more effective communication.
Here is a short guide I've written for this round for anyone who wants to play:
For colony settings:
Religion: The Ascension
Income Tax: 15%
Wealth Tax: 0%, for the first few hours anyways
Development Setup: high-tech industries
Button: Make Capital
200 Entertainment Facilities
200 Police Stations
1 research facility
How to scrap useless starter fleet for money and get 4000 extra population:
Click on your expedition fleet
Hit roster and add a second shelter hope form your colony using the left pointing arrow
Hit cargo and unload 4000 population with right pointing double line arrow
Click roster and disband fleet
Disband your enforcer fleet the same way
Click on your colony, click shipyard, click ship junkyard and scrap all ships for 38million credits and a 60k credit upkeep drop
Go to highscores, click on The Illumination, click on mandated
Use drop down to select defense treaty
Go to recruitment in The Illumination and hit recruitment and apply.
Some cool features include creating chains of fuel stations called warpnets to travel across the void to new galaxies or to move ships millions of kilometers above the galactic plane to avoid surveyor nets alerting the enemy to your presence.
Individual players can fleet 50000 ships of several types and battles at the faction homeworlds can reach as high as 300000 ships.