map designer problems - disconnected planet groups?
help!
Every map I make with the map designer (the in game one) in Sins Rebellion seems to come back with disconnected planet groups in the preview. That is, there are groups of planets (and in many cases player starting positions) that are not connected to the larger map (or the star) via phase lanes. I've tried many different settings and can't seem to resolve this issue. Can anyone tell me what I'm doing wrong? Thus far, I haven't been able to produce anything usable. I don't recall ever having had this problem with Trinity's map designer.