Chaining abilities?

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Hey guys

Is it possible to have an ability that chains to multiple targets?

like a lightning strike going from target to target to target.

 

thanks in advance :)

5,535 views 5 replies
Reply #1 Top

UNITY MASS SHOULD DO CHAINING DAMAGE

Reply #2 Top

...

 

No drunk posting!

 

Ignore Seleuceia till the booze wears off.  What you actually want is ApplyBuffToTargetsInRadiusWithChainTravel.

 

It may not be in Unity Mass, but it does exist in all versions of Sins.  See BuffChargedMissilesSpawnDamage.

Reply #3 Top

Quoting Seleuceia, reply 1

UNITY MASS SHOULD DO CHAINING DAMAGE
End of Seleuceia's quote

 

Quoting psychoak, reply 2
No drunk posting!



Ignore Seleuceia till the booze wears off. What you actually want is ApplyBuffToTargetsInRadiusWithChainTravel.
End of psychoak's quote

 

Wait... Seleuceia does post without being drunk?

 

:-" ;) :w00t:

Reply #4 Top

yeah i tried that however the chaining only works with a beam effect, i cant get it to work with a projectile

 

The idea is basicly a torpedo that fires and impacts a ship, bounces to the next and that around 4 times gaining damage output with each impact

Reply #5 Top

Your only shot is manually chaining it yourself then.

 

Edit: The streams of torpedoes frozen in space from testing this is pretty funny.