Adding golan platforms

Ok Requiem stopped updating for diplomacy and i just want golan defence platforms in game. Was thinking about using the one from 7 deadly sins as it seems the best match size wise

 

Anyone want to do it for me? Or which files do i copy/edit to were?

9,393 views 11 replies
Reply #1 Top

you need the entity file in gamedata, the mesh it references, any abilities and/or particles (weapon fx etc) it references, sound files and the textures for the mesh. Then you need to make sure all entities are added to your manifest. Also the sound fx for the turbo lasers would have to be added to your soundfx file unless you changed it to use stock TEC sounds or something.

It only takes a couple of seconds to do, however if you have little to no experiance with modding you might want to check out some tutorials first.

I'd help you out a bit more but my main development PC is inaccessable at the moment and I don't remeber wich files exactualy the Golan III uses.
If you open the entity file you should be able to work out wich particles and such you need (from the weapon settings) and if you open the golan mesh with notepad++ or something you should be able to see what textures it uses (though i think they're named like Golan_hull or something like that anyway.)

Reply #2 Top

thats my problem im not 100 percent confident in my manifest skills. Last time i tried this i botched it badly and wound up giving up. Editing things within a mod is easy but adding anything to it im just starting to learn

Reply #3 Top

Im just trying to get the model for it il add abilities from the mod im moving it too. As for sounds its going from 1 starwars mod to another so i can just use the ones from it :) so something extra simple

Reply #4 Top

switching out the mesh should be the easiest for you to start. Find the models entity file in GameInfo, name should look something like 

GameInfo\PLANETMODULE_PHASEORBITALMISSILEDEFENSE.entity

Look for the mesh section

MeshNameInfo
        meshName "PlanetModule_PhaseOrbitalMissileDefense"

PlanetModule_PhaseOrbitalMissileDefense.mesh will be in the Mesh folder. Either change the name here in the entity to the mesh you added, or rename the mesh to what is listed here and overwrite the old one.

Reply #5 Top

Nevermind i forgot i dont have my data converter anymore anyways i can not do it myself :(

Reply #6 Top

Requiem is in bin format and im borrowing a computer

Reply #7 Top

jason8648776, there is my sins text bin gui, that can convert COPIES of the game files OR entire mods between text & bin.

harpo

Reply #8 Top

Quoting harpo99999, reply 7

jason8648776, there is my sins text bin gui, that can convert COPIES of the game files OR entire mods between text & bin.

harpo
End of harpo99999's quote

Works great too. My final conversion to BIN uses this gui.

Reply #9 Top

Thanks harpo i think this is what i have on my other cpu but were i was just borrowing this one i wasnt gonna spend the energy to search for it

Reply #10 Top

All i managed to do was minidump as soon as i tried to load the mod

Reply #11 Top

were you using reference files from the expansion AND version you want to run the mod in?

are ALL of your mod's entity files in the entity manifest?

have you tried to load the mod in the dev.exe?

harpo