What if titans were faction based instead?

Titans are fun and all, but I like to have a bit of choice.  In a perfect world, we would be able to choose from multiple titans per sub-faction.  However, as a stop-gap, what if titans were restricted to factions instead of sub-factions.  For example, someone playing Advent could build a Coronata or an Eradica, regardless of which Advent sub-faction they are playing.  You could still only have one titan at a time though.

Thoughts?  Would this "break" anything?  Would it create any unbalanced combinations?

-slowreflex

19,204 views 17 replies
Reply #1 Top

It would make the Advent Rebels and TEC Loyalists more powerful. Would be a huge, much needed, boon for the latter.

Reply #2 Top

Quoting Lavo_2, reply 1

It would make the Advent Rebels and TEC Loyalists more powerful. Would be a huge, much needed, boon for the latter.
End of Lavo_2's quote

I understand the TEC Loyalists comment, but what advantage does the Coronata bring to the AR?

Reply #3 Top

Titans are the main thing making factions unique, as their native techs and their unique stuff on the research tree is ridiculous, nothing much changed from the original race... TEC Loyalist wouldn't be defensive if they had a huge Ragnarov tearing apart anything on it's rampage, and we all know of the titans which are stronger and which not...

 

For Vasari it would be just LOL as both titans are seriously OP, Advent factions have 2 good titans (Eradica is better in killing fleets though, so maybe it would be the choice more often than not), TEC, Ankylon VS Ragnarov, everyone knows Ankylon is not in teh same league the other titans are in... So basically this change would weaken the Ragnarov and the Coronata I think, as their racial counterpart is (for TEC, much) better.

It is good as it is now I think, it would seriously mess up faction uniqueness, as only Titans are what define each faction the best.

 

Quoting Lavo_2, reply 1
It would make the Advent Rebels and TEC Loyalists more powerful. Would be a huge, much needed, boon for the latter.
End of Lavo_2's quote

 

AR more powerful if they had a Coronata? Sounds interesting, waiting for the reason.

Reply #4 Top

Turchany, you are mainly talking about balance issues in the current game.  If the titans were balanced, then do you see this as an issue?

I agree it's nice to have some uniqueness, but I disagree that the research trees don't give that.  Ideally each sub-faction would have more than one unique titan to choose from, but this is just an option to consider.

Reply #5 Top

The original idea for Rebellion was:

 

Choose TEC

 

Play the game

 

resarch TEC Loyalists or TEC Rebel when the time is right. Only then faction specific techs are unlocked.

 

Internal beta testing however showed one major flaw in that initial design idea.

 

People were dragging out the choice for very long.... making it basically an improved Dilplomacy. Only once the game was already decided they began to choose subfactions.

 

No, this way is better, forcing you to live with all weaknesses of your current faction from the beginning to the end.

Altough a bit more faction diversity had been nice.

 

Part of the reason TEC Loyalist suck is that there is very little they can do compared to basic TEC or TEC Rebels in early - medium game. That their late game is weak too, makes them unplayable on a competivly level.

Reply #6 Top

They have the best economy in game, and thus are able to field a larger fleet. Stop this trolling and ranting. You are just mad because you are not competent TEC Loyalist players

 

 

Edit - Mars 4 wtf is up with that spacing

I'd much rather read a wall of text than that spacing

Reply #7 Top

Quoting MooMugger, reply 6
They have the best economy in game, and thus are able to field a larger fleet. Stop this trolling and ranting. You are just mad because you are not competent TEC Loyalist players
End of MooMugger's quote

They economy only could be better by building 2 economic starbases in every gravity well instead of one.By the time you can afford to have 2 starbases per gravity well without severly harming your fleet the game will be probably over. In any case it wont make a notable difference compared to TEC Rebel economy.

 

As TEC Rebel have more useful techs (independent of if you own the graviy well or not), a better Titan and have no early - medium game disadvantages of any kind, their are the superior choice for TEC players.

 

 

Reply #8 Top

No use, the game is broken as hell. Lets just make a balancing mod and then it will all be fixed

ALL FIXED! ALL FIXED! MHUHUHUAHHAHA!

Reply #9 Top

I'd argue that the TL actually have the best corvette ability...dual SBs also is probably the best counter to Vasari whoring...

But yeah, TL are clearly a weak spot...it's not so much that you can't win as TL, it's just that whatever you can do with TL, you probably could have done just as good or better with TR...

Reply #10 Top

Quoting MooMugger, reply 8

No use, the game is broken as hell. Lets just make a balancing mod and then it will all be fixed

ALL FIXED! ALL FIXED! MHUHUHUAHHAHA!

End of MooMugger's quote

Yes I'll test the mod if/when it is completed.  

 

Reply #11 Top

Quoting Turchany, reply 3
AR more powerful if they had a Coronata? Sounds interesting, waiting for the reason.
End of Turchany's quote

I thought the Coronata was the more powerful of the two Advent Titans. It isn't; my bad.

Reply #12 Top

Quoting ARESIV, reply 5

The original idea for Rebellion was:

 

Choose TEC

 

Play the game

 

resarch TEC Loyalists or TEC Rebel when the time is right. Only then faction specific techs are unlocked.

 

Internal beta testing however showed one major flaw in that initial design idea.

 

People were dragging out the choice for very long.... making it basically an improved Dilplomacy. Only once the game was already decided they began to choose subfactions.

 

No, this way is better, forcing you to live with all weaknesses of your current faction from the beginning to the end.

Altough a bit more faction diversity had been nice.

 

Part of the reason TEC Loyalist suck is that there is very little they can do compared to basic TEC or TEC Rebels in early - medium game. That their late game is weak too, makes them unplayable on a competivly level.
End of ARESIV's quote

 

bullshit... not an issue of dragging out choices... people thought it was too difficult and rather than make it easier, they gave us what we've got now.

Reply #13 Top

Quoting Lavo_2, reply 11
I thought the Coronata was the more powerful of the two Advent Titans. It isn't; my bad.
End of Lavo_2's quote

 

I just wanted to know why you think this. For me Eradica is better as it can easily deal with infinite number of frigates, but Coronata is close to it, as it can deal huge damage to single hard targets and steal ships.

Reply #14 Top

Slowreflex, I agree with many of the other posters here that making both titans available is probably bad for diversity, and balance issues add a whole other set of issues. But it is actually fairly easy to make a mod so the player could choose which of the two titans to build.

You just need to get rid of the TEC Rebel prerequisite on the Ragnarov (for some reason it is the only one that specifies it must be a TEC Rebel Player. Then choose one of the sets of titan research, and make that the requirement for both titans. Finally, add both titans to the player.entity files and if you choose say the Rebel research to be the titan for both, remove the loyalist titan research from the loyalist player.entity file and add the rebel ones instead.

Reply #15 Top

Put simply there are no factions or rebellion without Titans.

When you choose a faction you are really choosing your titan with the sprinkles of perks (research) that goes with that decision.

Lose rebellion and collapse the factions and you might actually make for fairly complete races with some pretty diverse strategies throughout the game play.

Reply #16 Top

Quoting ZombiesRus5, reply 15

Collapse the factions and you might actually make for fairly complete races with some pretty diverse strategies throughout the game play.
End of ZombiesRus5's quote

 

I would love to see this as a mod. Has anyone/will anyone do this?

Reply #17 Top

Quoting ciago92, reply 16

I would love to see this as a mod. Has anyone/will anyone do this?
End of ciago92's quote

 

Just keep looking on forums, many players hate Titans, I think someone already made a mod for it (as I really like titans I am clearly not interested in reversing the game to Diplomacy, so that's why I don't know if there is a mod and where).