Gravity wells

I just noticed something- or realized, whichever fits.

The manual states that the game uses gravity wells to adjust speed- going towards the center is faster, and going away is slower.

So how does this apply to neutral things like Asteroid Fields? If anything, they're orbiting a lagrange point ( i think), but either way lack the central mass that makes their speeds change.

 

Does this still apply to non-planet gravity wells?

8,476 views 6 replies
Reply #1 Top

To be honest I've never noticed this affect, if it exists its not important enough to care about.

Reply #2 Top

I don't think this even occurs in any gravity well.

Reply #3 Top

Quoting Teun-A-Roonius, reply 2
I don't think this even occurs in any gravity well.

Its not a very strong effect- ive only really seen it when a big ship is doing it or something slow (like siege frigates) nose dive to the planet.

Probably just very subtle.

Reply #4 Top

You should ask a dev about this if you want an answer to your original question then, if even Goa doesn't know about it! ;)

Reply #5 Top

This is most noticeable when your half-health cap ship is fleeing a superior enemy force heading for the edge of the well.  At this point, the speed is directly proportional to the amount of damage it is sustaining, and will grind to halt in an excruciatingly slow manner whilst attempting to negotiate entering the phase lane jump.

Reply #6 Top

Quoting Protoplazm, reply 6
This is most noticeable when your half-health cap ship is fleeing a superior enemy force heading for the edge of the well.  At this point, the speed is directly proportional to the amount of damage it is sustaining, and will grind to halt in an excruciatingly slow manner whilst attempting to negotiate entering the phase lane jump.

Okay, I have seen that one. ;)

My personal guess is that this is a hold over from the original Sins beta when the game mechanics were much more realistic, but then it got shelved along with orbiting planets and the like, and they forgot to take it out of the manual.