Mod *Advent Loyalists tech + ship chance*

Mod *Advent Loyalists tech + ship chance*

oke, here is the first release of modding, still a lot that i like to chance, but have to start somewhere

still take suggestions, to put in the mod, *advent loyalists only*

 

*mod info*

Other type of Titan

more research

 

*download*

http://www.gamefront.com/files/user/abisha

6,697 views 7 replies
Reply #1 Top

So you did what exactly?

Reply #2 Top

changes seem to be...

adding flashbeam to Beam research?????

Global unity increases Build speed and decreases costs

and Culture0 adds damage!

Armor research decreases jump distance

PSITITAN_cosmetic... has been changed to PhaseRebel?  does this do anything?

 

so erm.... ?

Reply #3 Top

Quoting silencedhawk, reply 2
changes seem to be...

adding flashbeam to Beam research?????

Global unity increases Build speed and decreases costs

and Culture0 adds damage!

Armor research decreases jump distance

PSITITAN_cosmetic... has been changed to PhaseRebel?  does this do anything?

 

so erm.... ?

 

all for future release, working on changing weapon types on some capitals + titan.

*flesh beam so much more eye candy*. just modded today the ships will release tomorrow a update.

you forget some other minor chances, crew training gives better steering, faster jumping.

this gonna chance the complete Loyal Psi race, unto unique race, after a while.

1 stap at the time

Reply #4 Top

update 1.1

 

Titan, New weapons *it's now extreme epic even if it say it my self*

Battleship, new weapons ability configuration, now it have become a BATTLE ship

Carrier got some new useful ability's.

Planet Defense Turret, got a boost, never understand why they made so damn weak.

 

Install, if have Ati 1.0 mod, reload Sins, other it cause your game to crash.

do to some structure chances from both mods.

it's complete stand alone, so you can download and use it without downloading Ati 1.0 first.

 

Check sum 59102

 

Download.

http://www.gamefront.com/files/22000952/ati1.zip

 

 

Reply #5 Top

Abisha, you never actually said what your goal/vision was for this mod?  What is the purpose?

Reply #6 Top

Quoting Volt_Cruelerz, reply 6
Abisha, you never actually said what your goal/vision was for this mod?  What is the purpose?

 

I make the game to my own liking, reason i made the mod, for instance i did not like skyrim Conjuration. so i chanced it to my own liking.

http://skyrim.nexusmods.com/mods/15256

 

I release my own made mods for fun, might be people that enjoy them.

Reply #7 Top

Update 1.2

 

big fish eat little fish principle *for all races*

Capitals 3x

Titans  4x

Stations 5x

Defense Buildings 3.5x

Fighters 2.5x

this adjustment, request you to lay siege to a system.

you can't not basically just capture it, like normal game. *even a fleet of 8 capitals can't do it.

exactly how it suppose to be, you need a repair dock if your ships are damaged *witch was just wasted data in original game.

 

Max Capacity boosted, from 1 standard to +3, to max 23.

Max slots start with 1000 points, to max 2900

Check sum 327990

 

download

http://www.gamefront.com/files/22005684/ati2.zip