Faction Flip Switch?
RESEARCHSUBJECT_DECLAREFACTION_PHASELOYALIST
RESEARCHSUBJECT_DECLAREFACTION_PHASEREBEL
RESEARCHSUBJECT_DECLAREFACTION_PSILOYALIST
RESEARCHSUBJECT_DECLAREFACTION_PSIREBEL
RESEARCHSUBJECT_DECLAREFACTION_TECHLOYALIST
RESEARCHSUBJECT_DECLAREFACTION_TECHREBEL
researchBoolModifiers 1
researchModifier
modifierType "SetFaction"
factionNameID "IDS_PLAYERFACTIONNAME_LOYALIST"
Can this be used so that player does not have to start as rebel or loyalist, but can do so at mid-game or is this just part of the player selection area?
Still hoping there is a way for there to be two research switches. "A" enables all loyalist and disables "B". "B" enables all rebel and disables "A".