Vasari cannon bug...

Something I noticed, an AI Vasari fired its cannon which disabled all structures. Obviously this is normal, but when it fired it a second time, it seemed to permanently disabled my research labs...the other structures seemed to work, but I had to scuttle and rebuild the research structures. :/

7,827 views 6 replies
Reply #1 Top

the disable lasts for a long time. 300 seconds iirc.

 

Reply #2 Top

Quoting Pbhead, reply 1
the disable lasts for a long time. 300 seconds iirc.

 
End of Pbhead's quote
I know, but when the effect is gone, like I said, it permanently disables the research structures.

Reply #3 Top

TXT
entityType "Buff"
onReapplyDuplicateType "PrioritizeNewBuffs"
buffStackingLimitType "ForAllPlayers"
stackingLimit 1
allowFirstSpawnerToStack FALSE
buffExclusivityForAIType "ExclusiveForAllPlayers"
isInterruptable FALSE
isChannelling FALSE
numInstantActions 1
instantAction
buffInstantActionType "DoDamage"
instantActionTriggerType "OnDelay"
delayTime 0.000000
damage
Level:0 1500.000000
Level:1 0.000000
Level:2 0.000000
Level:3 0.000000
damageAffectType "AFFECTS_SHIELDS_AND_HULL"
damageType "ENERGY"
isDamageShared TRUE
numPeriodicActions 0
numOverTimeActions 0
numEntityModifiers 0
numEntityBoolModifiers 5
entityBoolModifier "DisableAbilities"
entityBoolModifier "DisableConstruction"
entityBoolModifier "DisableModuleFunctionality"
entityBoolModifier "DisableRegeneration"
entityBoolModifier "DisableWeapons"
numFinishConditions 1
finishCondition
finishConditionType "TimeElapsed"
time
Level:0 180.000000
Level:1 0.000000
Level:2 0.000000
Level:3 0.000000

Nothing in the code suggests that it should do that...

Reply #4 Top

...Anyways, basically the "Abilities Disabled" deal on the structures would disappear normally, but the research structures would sill be disabled, and my research would go down a few levels. (like with ships I wouldn't be able to build them anymore) Just anted to point this out to see if they can fix this in a patch, it seems to happen at random.

Reply #5 Top

By chance, what race were you playing as and was there possibility that your research structures were getting destroyed elsewhere?  Not trying to insult your intelligence.  Just making sure..

Reply #6 Top

I was playing as Vasari Rebels, couldn't tell which faction the other Vasari were, most likely Loyalists. And yeah that's the first thing I did was to check all my other structures to ensure they weren't destroyed and/or disabled. They were all fine though, but still wasn't able to re-enable my research level until I scuttled the once-disabled structures and rebuilt them.

EDIT: Maybe the bug was randomly caused by the same cannon firing at my planet twice in a row. (not at once obviously, lol)