Just finished another Rebellion LAN game, and my opponent won via occupation victory (which was our goal). Now, to be fair, the map setup was not a normal setup (3 systems, 160 planets, 2 players) but it seems to me the 10 minute timer is far too short. My opponents star system was 1/3rd the distance from the occupation system as mine. I was already in the process of sending a fleet from my system to the occupation planet when he captured it but they still couldn't get there in time.
More people and/or a smaller map would off set that a bit but even then, considering the time spent phase jumping between galaxies, 10 minutes doesn't seem like much time to get over there and take out the planet. If you have to take out a starbase or two, that's going to make it VERY difficult.
Agree/disagree?