Modding out a bug midgame
Yesterday I started a game as the Thalans and decided to go Good, in part to do some culture flipping with the 100% influence starbase module they get off xeno influence. Needless to say, I was pretty frustrated when halfway through the game I figured out that the xeno influence module erroneously requires the insurrection coordinator module, which the Thalans don't get. It didn't take too long to find and eliminate the offending line in the xml file, but I still can't build the xeno influence module in that game. Did I miss something in correcting the module bug, is there something else I have to do to get the saved game to use the updated file, or am I out of luck?
