pathing bug

I ordered the scout (highlighted in white) to go to the un-scouted planed (with the yellow ring). The blue stripes is the path he decides to take.

He doesn't actually go this path but when you tell a unit to go somewhere while in phase spase they will make strange paths like that.

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I find it's only if they are already jumping, or spinning up to jump. Something like the last path they chose is not overridden until they complete the first jump and hit the next grav well, then it recalculates properly. It was in trinity too.