tactical missions
I noticed there are some "Inside Caves" tactical missions could we expand that to inside say a castle, or dungeon style tactical maps for quests?,
In addition could we also have some that are say 3 part or something so once you enter you have to do all 3 part's before you get out of the combat, much like how in Xcom you would have 2 part objectives in alien base missions, or in Final fantasy tactics you would have multiple parts entering a castle and having to fight through 3 portions of said castle till you complete the mission,
Also, would it be possible to control the light level on the tactical map and maybe add some torches and things for effect, I know its cosmetic but it will set the mood ![]()