Testing For a Buff

Right now, I'm working on an ability for Vasari Starbases that is the nanite equivalent of BRB.  In other words, Grey Goo (I still say this is what the Darkness is btw).  I want it to decimate everything in its path, but I want it to be feasible to actually withstand.

Right now, I've got it as a buff that applies itself again every 2.5 seconds with a stacking limit of -1 and spreads from ship to ship through a short range.  I'd like certain abilities such as Repair Cloud to be able to allow you to survive this by negating the buff.

So far, I'm seeing the ApplyOrRemoveBuffToSelf as the only method of accomplishing this as it is the only thing that can take a buff off, but I'm also thinking that by using the triggerType OnBuffFinish, I might be able to make it work...  I don't know..  Does ApplyOrRemoveBuffToSelf remove all instances of a buff or not?

 

Has anyone come up with a way to remove a buff from a different ship before?  I think there would probably be a way to do it.  Extremely convoluted perhaps, but I don't think it would actually be impossible.

2,852 views 3 replies
Reply #1 Top

I've already released a Darkness mod.

You have to change the ability.

Send your stuff my way, it can be incorporated into my mod.

Reply #2 Top

Quoting ImperatorPavel, reply 1
I've already released a Darkness mod.

You have to change the ability.

Send your stuff my way, it can be incorporated into my mod.
End of ImperatorPavel's quote

I was never really planning on making a full fledged mod, just some sort of last ditch thing to turn a gravity well into a graveyard by the Vasari.  I might end up putting it on the Nanite Jamming structure instead of the Orky, but the end result is the same.  It's something that absolutely annihilates all things near it by progressively stacking until the hull-only DPS is enough to overcome the infected vessels.  Oh, and whenever things get infected and go boom, they infect all around them.  I'm planning on eventually making it create a "frigate" upon a victim's death that is invulnerable and infects all that pass near it, but I'd like to make it so that there is some sort of recourse from getting infected with grey goo.

Huh?

Sure.  Glad to help, even if the two of us have completely different ideas on what the darkness is.

Reply #3 Top

I originally wasn't going to have a Starbase for the Darkness.  If you can send your files my way, I think I'll be able to.

You can download my Darkness mod here:

https://www.wincustomize.com/explore/sins_mods/136/

Are you just trying to change the Buff, because the grey goo thing you described is what I'm trying to do with my Rapid-Fire Domination.