Do Goodie Huts (abandoned caravans, battlefields, etc.) ever initiate encounters? Gameplay add?

Queestion: Do huts, abandoned caravans, battelfields, etc. ever hide a monster/start a combat? I haven't played enough games to know if it ever happens, but even at the start of a new game this would add a fair amount of 'sphincter factor' if nothing was guaranteed free. Perhaps it happens less often in the first x turns and increasingly becomes more likely...

 

 

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Not at the moment, but they can spawn monsters on top of them when the goodiehut spawns (not when it is used) (although this is not used in vanilla).

Quests can, of course, initiate encounters.