Tridus Tridus

FE- Dynasties are cut

FE- Dynasties are cut

From the new Gamespot Q&A:

Other systems, such as population storage (aka housing) that used to require that the player find food to build houses to grow cities, have been simplified (less city micromanagement), and systems such as dynasties have been cut entirely. Technology research is a more elaborate system where the player can plan out his future goals and plans. Leveling up your champions and designing units both offer more options and, more importantly, more flavorful options.

End of quote

I knew they were looking at dynasties, didn't realize it was going to be on the chopping block. Probably the right call though, it needed a ton of work and wasn't that important at the end of the day. Best to focus on core stuff.

93,000 views 102 replies
Reply #101 Top

Quoting Satrhan, reply 100

Quoting Thormodr, reply 98There is a fantasy empire building game that will feature dynasties in development.

 

http://www.lookatmygame.com/Games/Fantasy-Dynasty

 

I don't know much about the game to be honest. Looks kind of cool though.

 

 

Thanks for that link. Graphics of the main map aren't much to look at, but the game looks very interesting indeed.
End of Satrhan's quote

 

Yeah. I just stumbled across the website yesterday. It's kind of a cool concept. You directly fund whatever game product you are interested in.

 

It's a good opportunity for indie publishers, that's for sure.

 

Hopefully the game sells well. Obviously they don't have that much money but they sure have ambition and scope so I can overlook the graphics.

Reply #102 Top

dynasties was one of my favorite features of the game too. doesn't seem like to me that it would be too hard to fix in a subsequent version of fallen enchantress.