First Impressions and Questions

After the praise I gave Demigod as being a far more nearly finished game than Sins, it occurred to me that I hadn't tried out online yet, so I decided to give it a blitz when I had some spare time over the holidays.  The online community seems about the same size, though it was much quicker to get games with Demigod, perhaps because the Sins community is obsessed with 5v5 at the expense of other matchups, while the biggest Demigod game I had was 3v3.

Though I avoided the 'no noobs' games I sometimes wasn't made to feel welcome, with some players openly urging that I be kicked from games, especially after I answered that I had no other account.  I began to stick to games marked noobs only.  Two other problems with games were lag, which just ruins Demigod games when it happens, and players who were repeatedly killed.  However both were rather less of a problem than I had anticipated.  I tried to enter the Pantheon a few times but every time I was told that I was the only player.  Is Pantheon not considered a pleasant way to play?  With there having been so many Pantheons, is there going to be any community effort to finish the last one off?

I quickly realised that I hadn't been able to learn much from the single player game.  I had triumphed at the higher levels of single player mainly by flag capturing, buying upgrades and portal stealing, which tend to be much easier against the AI.   Also, you can get a substantial amount of points even if defeated in games in single player tournaments.  If your team had to win a majority of victories I doubt that I would have won any tournaments to date.  Having read some forum posts I was aware that not all the favour items are considered equal, and some items and demigods are considered superior to others.  Yet the game was patched recently- are there still more patches coming?  Will Demigod ever be patched for ten-sided tournaments, rather than the current eight?  If the developers just concentrated on balancing what exists rather than new stuff Demigod could be a real jewel.  Sins has a lot of content that just doesn't function well at all at the conceptual level, where I have the impression that if there were slight tweaks to the numbers of some Demigod items they could add more variety in play quite easily. 

I didn't get to play as many of the maps that I wanted to play- most of the games were on Cataract, with a few on Prison and Crucible, and one on Brothers.  I saw a few on Ziggurat but didn't get to play on it.  Are the other maps not as good- hadn't they been fixed in the recent patch?  I'm sure that one problem that has been mentioned was that Oak can take down citadels early, but that hasn't happened to me, was it fixed?  The entire range of demigods were played, however, with Unclean Beast and Torchbearer by far the most common, though I played some Torchbearer myself.  The least played seemed to be Erebus, which was something of a surprise.  I found the early game easier to play with all of the demigods I used, but began to struggle later on.  Games like ten-kill slaughter single player games over in a few minutes as the nightmare AI destroys your weaker team hadn't accustomed me to picking up artifacts at all and I scarcely know what any are, or even the higher end items or powers.  However, virtually all the players I was in games with seemed to have demigods that were more buff than mine, even earlier on- is it just good practice to focus on bonus health items?  How does armour work in Demigod?

I had fun in many of the games, anyway, including some epics.  One feature I missed was chat, there seems to be very little chat.  Also, I only discovered how to chat to all, rather than to allies, by accident when hitting keys in frustration after a game finished.  I suppose I can always take it out by making posts to the forum...    

10,855 views 21 replies
Reply #1 Top

Ok maybe I can help with some of your confusion, first of pantheon is dead. Majority of the custom games are 3 v 3 because they are quicker to start the larger scale game, hence majority of the games are going to revolve around 3 v 3 map such as cat. Majority of what population is left is dominated by stat whores who actually think rankings and win % means how good you are, oh and lets not forget the rage quitter and uber stat whores who dysnc the game.

 

As far as balance goes, the demigods themselves can be divided up into 4 tiers

 

tier Zero- Queen of thorns

Tier one

Ub, LE, Oak, Sedna

Tier two

Rook, Occulus,TB

Tier three

Da, Regelus

(This chart may be argument by a few others, but this is correct!)

 

We were suppose to have more patches coming but I will not be holding my breath, demigod will not have a future sadly.

Reply #2 Top

You will have to excuse Blackmages sarcasm.

The tier list goes like this and the demigod on the furthest left is the highest in the tier (some may object to current placement):

T1:

Unclean Beast, Rook, oak, erebus

T2:

Oculus, Sedna, TorchBearer, Queen of Thorns

T3:

 Regulus, Demon Assassin

Armor reduces the amount of damage recieved from auto attack and tower fire by a percent. If your armor reduction is 50% you take 50% less damage from the previously mentioned things. Spell damage is uneffected by armor.

As far as patches go I feel there will never be another. Other members on the forum (pacov) think that if we make a list of things, mod bugs out that we can, and submit all this stuff to stardock that there will be a patch.

Reply #3 Top

Never post to game forums and you won't have any problems.  Yet, I chose in my blindness to ignore this timeless sage advice and am afflicted with the [no text] map load issue, on a map which had worked previously.  Oh the joy of reinstallation. 

So.. how does armour +500 translate into damage reduction % then?  It is just auto and tower?  Not creep?  Not skills?

Also, how can you pm in-game without being in a game lobby?  The all-chat method was in the manual but there doesn't seem to be anything on multiplayer communication.  When I haven't repied straight away to in-game pms they disappear and I haven't been able to get them back.

Reply #4 Top

Hey, I played in a game with you the other night and you did quite well considering how few games you played.  I'd get a few more games in before you tried to play the Queen of Thorns, she is very difficult to play well even though Cowbutt correctly puts her in the Tier 2 category.  

As far as demigod selection goes, I would follow this guide instead:

Lord Erebus: Powerful but not as good as other Tier 1 Demigods late game.  Easy to use and learn.  Hard to die due to awesome abilities such as Batswarm and Mist (Just 1 point in Mist!)

Occulus: Easy to use, hard to die with cause he jumps away from danger.  Simple build because most of his abilities do not work as intended so just go with Chain Lightning, Blast Off (you do damage where you jump from and where you land so you can actually do double damage if you jump in place!), Brain Something, and King of the Minotaurs and then Electrocution and Brain Somethings level 15 upgrade ability.

Oak: Stack Penitence and Surge of Faith and once you get level 3 Shield (The moment you get to level 7!!! No Excuses!!!) you become unkillable except by better Sednas than you will play against and better Demon Assassins that still play the game.  He's weak early game and super awesome late game.

UB: Spit, Ooze, Foul Grasp (Only 1 Point!  Putting more points in make this skill worse.) 1 point in Dirty Claws and then max out Inner Beast until you get his level 15 Inner Beast skill which I forget the name of at the moment... then you win the game if you haven't already.

You should maybe put off learning the other Demigods until you get a little better... and improve your record somewhat as well.  In the game that you and I played in, the guy on my team was new to the game as well so it balanced out pretty well and we had a fun game... However, if you join a game with all players more experienced than you, you want to be picking one of the four Demigods above to have a better chance of not getting booted from the game... and not losing the game so its easier to get into the next game you try and play.

Reply #5 Top

Never post to game forums and you won't have any problems. Yet, I chose in my blindness to ignore this timeless sage advice and am afflicted with the [no text] map load issue, on a map which had worked previously. Oh the joy of reinstallation.

That issue seems to occur very rarely; however, it has a very simple fix and doesn't require a re-install.  You need to close demigod, delete the game.prefs file, and restart demigod.  It's located here:  C:\Users\YOUR USER NAME\Documents\My Games\Gas Powered Games\Demigod.  Try that if you ever have that problem again.

Also, how can you pm in-game without being in a game lobby?

If you hit shift tab anytime once demigod has loaded, you can add people as friends there and send pms, etc.  You should be able to figure things out easily once you get that shift tab part.

I tried to enter the Pantheon a few times but every time I was told that I was the only player. Is Pantheon not considered a pleasant way to play? With there having been so many Pantheons, is there going to be any community effort to finish the last one off?

Here's the short saga of skirmish mode and pantheon.  We had both at one point.  Skirmish would randomly match you with folks that queued up that mode.  It was removed as people weren't using it much some time ago.  Pantheon had a few flaws to it.  1 - At one point you could fight ai's for ladder rank, so folks were using it to further invalidate the stat system.  Stardock removed ai's after some amount of time.  2 - balance is pretty bad.  For instance, the games were "balanced" by the team a player chose.  So, if I'm on the light side and have a 70% win rate and another player is on light having a 65% win rate, we'd be paired on the same team and would be up against whoever joined on the dark side - even if it was 2 new players with 10% win rates.  This led to very imbalanced matches.  That sort of imbalance, along with not being able to fight the ai's for ladder experience, led to folks using it less and less.  Not to mention the fact that people were just ruining games before they started... there is a pop up window showing who you are up against before the match begins.  People can just exit the game if they see someone they don't want to play.  This leaves people trying over and over to get games and having them ruined because 1 guy leaves (resulting in a 2 human v 1 human + 1 ai game - which you can't really pull off against experienced folks).

I quickly realised that I hadn't been able to learn much from the single player game. I had triumphed at the higher levels of single player mainly by flag capturing, buying upgrades and portal stealing, which tend to be much easier against the AI.

Might i suggest checking out the game's mods if you haven't?  In particular, the enhanced ai mod might be very useful to you as the ai plays MUCH better than the regular ai.  See here for a thread with the most useful mods, etc:  http://forums.demigodthegame.com/399399/page/3/#2857035

Hope that helps!

Reply #6 Top

Quoting DesConnor, reply 3
Never post to game forums and you won't have any problems.  Yet, I chose in my blindness to ignore this timeless sage advice and am afflicted with the [no text] map load issue, on a map which had worked previously.  Oh the joy of reinstallation. 

So.. how does armour +500 translate into damage reduction % then?  It is just auto and tower?  Not creep?  Not skills?

Also, how can you pm in-game without being in a game lobby?  The all-chat method was in the manual but there doesn't seem to be anything on multiplayer communication.  When I haven't repied straight away to in-game pms they disappear and I haven't been able to get them back.

if you look at the stats of your character, which can be accessed in the UI in game, there is a stat of how much armor (that is the 500 or whatever number you have) and there is a precentage ( this is much more useful because you can easily do the math in your head to figure how much less damage you will take) next to it.

Reply #7 Top

except by better Sednas than you will play against

Oh, yes. By Sednas that can find that "4" button on their keyboard quickly! (I cannot sometimes -- no kidding)

Dirty Claws

That's Freudian. Dirty thoughts you have, young man! O:) It's Diseased Claw.

Brain Something

Liked this one! :D   Just for the record, though, S in BS acronym stands for Storm.

Overall, Thunder's guide is superb, I think, but I'll maybe add Rook to the easier-to-begin-with DG selection. And I'm the authority here, since I'm at least 10 times as nooby as Thunder is! Closer to people, not as elitist, you know. And never sarcastic.

Reply #8 Top

Quoting OMG__IN1, reply 7

 I'll maybe add Rook to the easier-to-begin-with DG selection.

I mean, he has a lot of health, but he's slow and has no great escape mechanism, so I wouldn't recommend him for newer players. A good rook player can be very strong though because he has such amazing staying power (offset by not having any leaving power lol).

Reply #9 Top

I didn't put Rook on the Easier To Begin With Guide since he relies on team mates to TP to his tower farm when theres a concentrated effort to gank him.

At DesConnor's level of play and those that he will be playing with and against, he wouldn't know whether him dying as Rook was his fault or not.

Reply #10 Top

Quoting Thundercles, reply 9

At DesConnor's level of play and those that he will be playing with and against, he wouldn't know whether him dying as Rook was his fault or not.

And he should be glad.

There is nothing worse than knowing, well, if no one teleports to my towers, I will certainly die. :(

Well not certainly, your opponents could be just as bad and waste their interrupts and stuns

Reply #11 Top

I didn't put Rook on the Easier To Begin With Guide since he relies on team mates to TP to his tower farm when theres a concentrated effort to gank him.

Really? Oh, that explains a lot, actually. Now I know why my Rooks always die 5-6 times, then call me a noob and leave...

Reply #12 Top

Thanks Pacov and Zex, I've found the chat and armour ratings.  Noone seems to use chat though.  Can you send a pm from the chat screen?  The [no text] bug has occurred on two separate occasions, and the multiplayer seems very lag-prone, with several drops and some critical errors.  If this is the general experience then I'm not surprised that multiplayer is dwindling.  Is it because of the connection method used for the game?

It's disappointing to hear that there are still bugs with Oculus and Unclean Beast, and they sound as if they are the sort of problems that should have been fixed easily.  After I used the downloaded install instead of disk and patch in an attempt to be free of [no text] I was subject to sound problems again.  However I could fix these by using the Bink version 1.8, so if anyone else has the same stutters that's the solution.  Wasn't there a patch series announced by Frogboy?

It's also something of a disappointment that Pantheon is unplayable because of the balancing issue, shouldn't there be alterations to it?  Yet the community could still work round the issue to finish the current Pantheon, insofar as it is capable of playing balanced games at all?

I've been playing 2s and 3s and it might be useful to know which demigod counters which and which is best on which map.  Cataract and Crucible, the common online 2s and 3s, seem to favour Rook more than most, so Rook might seem stronger than normal?   

Of the demigods suggested the only one I've any experience of is Oak, with a penitence/shield mix, maybe I should add in Surge of Faith.  However I find Oak slow, and its not much use being able to outfight one demigod when you get hit by three.  Also, being weak at the start and then strong when the game has already been decided isn't that useful?  I haven't been impressed by Erebus when I've seen others play though, perhaps thats just the players?  Oculus I've seen little of.  Unclean Beast, however, is almost always present, normally two so I'd have to be a third.  Speed and health and a powerful ranged attack and a stun... what are the counters to Unclean Beast?  Most of my successful games I've just been acting as support to our Unclean Beast.

Reply #13 Top

Unclean Beast, however, is almost always present, normally two so I'd have to be a third.  Speed and health and a powerful ranged attack and a stun... what are the counters to Unclean Beast?

Hmmm... Erebus until UB hits 15. After that... Well, another UB :) Seriously, though, he's overpowered, no doubt, but it's not like he's invincible or something, unless he gets fed. UB is a bit less common in skilled matches (experienced players are usually sick of UB), yet still very prominent.

Reply #14 Top

If this is the general experience then I'm not surprised that multiplayer is dwindling. Is it because of the connection method used for the game?

I'm not sure exactly what causes it, but it is extremely uncommon for me at least. 

It's also something of a disappointment that Pantheon is unplayable because of the balancing issue, shouldn't there be alterations to it?

It's completely within stardock's power to alter the rules of pantheon (they had 1 assassins vs generals pantheon), but with the population so low in that mode, they'd have to do something else... what we really need is skirmish brought back and pantheon dropped, but even then its only good if more people are using it. 

Reply #15 Top

Hearing TB is common warms my heart.

Reply #16 Top

Hearing TB is common warms my heart.

Your Frozen Heart, you mean.

Reply #18 Top

Quoting OMG_Teseer, reply 17
Only half the time.
than it gets wrapped in thorns and torn in 2.

Reply #19 Top

desconnor - i you want to try to up your skill level at a faster pace, feel free to add me as a friend in game and message me when you are on.  Happy to provide some live tips1 if you want to play a game or 2.  If you like voice chat, several of us use a public ventrilo server. 

Reply #20 Top

Thanks pacov, I'll add you.  I haven't got voice chat though.  Still a little lost on the higher level items and the artifacts, as most of the AI games don't get that far.  With the citadel upgrades, what should I buy beyond structure health and currency?

Would Pantheon need a patch or could it be changed independently?

Reply #21 Top

Would Pantheon need a patch or could it be changed independently?

It doesn't require a patch, per se.  I believe SD just has to change some database settings.  To be fair, I don't know how simple a procedure it is, but I know they have disabled AI in pantheon via db or script, etc, and they don't require GPG to make changes like that.

With the citadel upgrades, what should I buy beyond structure health and currency?

Cit upgrades very by game and opponents, etc.  If you are still learning/re-learning, I'd think you might just want to stick with fs1 and cur1 until level 8 or so (when you buy creeps).  Some games, if you know they are going to go awhile and are 3v3 or >, you will likely want to pick up cur2.  XP1 is nice, but not necessary.  Probably the most important thing is to pick up cur1 as close to ws3 as possible, though. 

oh and note, I mostly play on account cheesuscrust anymore, so add that one as a friend if you like.