I think part of the problem is...
I'm not trying to bash Stardock, I am a big fan of their past games. I really enjoyed Galactic Civilizations 2: Twilight of Arnor- though I recently played it again after not playing it for a year or so, but quit after a week when my game bugged and i lost desire to finish that game. (bought some ships from other races and the ships dissapeared with only an icon highlighing them but the ship was like not there and didnt have any attack or defense)
but on to Elemental: war of Magic:
I have to be honest and say that i am dissapointed in this game. I was really looking forward to it and bought it right when it came out. I have only played it a few different occasions and each time i was really bored and frustrated as the game just seems incomplete. Hopefully it will be patched up and become lots of fun for people, but there is one thing that i think is overlooked and a MAJOR part of why this game feels boring and incomplete. A lot of people are going to disagree with me but i think a lot of the problem is too much input from the community. I know that Stardock was trying to get the people involved in helping to make this game, but I think they overdid it and the game became a mixed mesh of mayhem, Too many different directions and too many ideas that just dont seem to fit together. I think companies should stick to the development themselves and only get limited input from the players and community. Like I said, I know most people will disagree, but thats just my opinion..,