Editing Squads?

I'm trying to get it so that squads are the main form of attack in game. I cant seem to find a way to edit their health, attack, etc. Like Squad tech combat file looks like (Below) so I can change it's construction time, decay, scuttle, etc. But not attack, health, or even to add abilities.

TXT
entityType "Squad"
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
hudIcon "HUDICON_SQUADTECHCOMBAT"
smallHudIcon "HUDICONSMALL_SQUADTECHCOMBAT"
infoCardIcon "INFOCARDICON_SQUADTECHCOMBAT"
fighterEntityDef "FighterTechCombat"
fighterIllusionEntityDef ""
scuttleTime 10.000000
fighterConstructionTime 22.000000
decayWithoutOwnerRate 0.010000
baseMaxNumFighters 6
role "Combat"
statCountType "SquadCombat"
mainViewIcon "MAINVIEWICON_SQUADTECHCOMBAT"
picture "PICTURE_SQUADTECHCOMBAT"
launchIcon "HUDICONLAUNCH_SQUADTECHCOMBAT"
dockIcon "HUDICONDOCK_SQUADTECHCOMBAT"
nameStringID "IDS_SQUADTECHCOMBAT_NAME"
descriptionStringID "IDS_SQUADTECHCOMBAT_DESC"
NumSoundsFor:ONATTACKORDERISSUED 4
SoundID "SQUAD_TECHCOMBAT_ONATTACKORDERISSUED_0"
SoundID "SQUAD_TECHCOMBAT_ONATTACKORDERISSUED_1"
SoundID "SQUAD_TECHCOMBAT_ONATTACKORDERISSUED_2"
SoundID "SQUAD_TECHCOMBAT_ONATTACKORDERISSUED_3"
NumSoundsFor:ONCREATION 0
NumSoundsFor:ONGENERALORDERISSUED 3
SoundID "SQUAD_TECHCOMBAT_ONGENERALORDERISSUED_0"
SoundID "SQUAD_TECHCOMBAT_ONGENERALORDERISSUED_1"
SoundID "SQUAD_TECHCOMBAT_ONGENERALORDERISSUED_2"
NumSoundsFor:ONSELECTED 3
SoundID "SQUAD_TECHCOMBAT_ONSELECTED_0"
SoundID "SQUAD_TECHCOMBAT_ONSELECTED_1"
SoundID "SQUAD_TECHCOMBAT_ONSELECTED_2"
NumSoundsFor:ONSTARTPHASEJUMP 0
minShadow 0.000000
maxShadow 0.000000

2,990 views 2 replies
Reply #1 Top

You have to edit the fighters that make up the squad, not the squad itself. It tells you the file name on this line.

fighterEntityDef "FighterTechCombat"

So editing the FighterTechCombat.entity file will allow you to change those things.

Reply #2 Top

Oh silly me, thanks