Quick Modding Questions

Just a few I hope you guys know the answers to.

 

1. Is there a way to have pirates randomly attack any player's planets constantly?

2. Why doesn't "InGameName" when creating players in Galaxy Forge work? It simply seems to use the normal random names in-game.

3. What do "PictureGroupIndex" and "PictureGroupName" do in Galaxy Forge (also in the player editing window)?

 

Thanks a ton! ^_^'

5,518 views 6 replies
Reply #1 Top

1. I don't know about attacking any player, but you could set the pirate raid countdown to 1 minute or something. I think that might get a little intesne though.

2. It works for me. o_O

3. No idea. Maybe sets a certain default ruler picture for the AI (so -1 would be random/default).

Reply #2 Top

I see two possibilities, right now (looking still at the gameplay.constants file GeoFan77 referred me to).

1. There are a variety of pirate throttles, which affect both raid strength and timing.  You could probably throttle strengths way down, while shortening timing.  They'd still depart the pirate base.

2. I also see a variety of settings for "rebellion" there.  What I don't yet see is a way to set rebellion so it can be toggled into effect for all players.  If you could do that, and adjust the force compositions (which it looks like you can do, including making it pirate ships), you'd have your "low intensity war."

Reply #3 Top

2. It works for me. o_O

Huh. That's annoying. So you could type in "Little Green Men" there and it show up as that in-game, not "Lexmada" or "Galan Rim Union" or "Raeseda Sect" or whatever? Cause I do and I still get the random ones like that...

Reply #4 Top

Quoting RestlessMind, reply 3

2. It works for me.


Huh. That's annoying. So you could type in "Little Green Men" there and it show up as that in-game, not "Lexmada" or "Galan Rim Union" or "Raeseda Sect" or whatever? Cause I do and I still get the random ones like that...

It would be necesary to edit the files below to reference your names.

1. string file.  this is where the names are stored.

2. galaxy scenario file.

3. gameplay.constrants

all of these files work in concert with eachother for the above mentioned issues. with out editing all of these files you will encounter issues like the ones mentioned above.  I will warn you about making sure that all of the roletypes and stat types are similiar to stock settings especially with the rebel raids or it may cause the game to sieze up and dump.

Reply #5 Top

It would be necesary to edit the files below to reference your names.

1. string file.  this is where the names are stored.

2. galaxy scenario file.

3. gameplay.constrants

What do you mean? I don't see anything about names anywhere there except in the String file, and it just lists them.

Reply #6 Top

Quoting RestlessMind, reply 3

Huh. That's annoying. So you could type in "Little Green Men" there and it show up as that in-game, not "Lexmada" or "Galan Rim Union" or "Raeseda Sect" or whatever? Cause I do and I still get the random ones like that...

Oh sorry I misread your post, I thought you meant planet names, not player names. I don't know I haven't really tried it.