"Hanger / DocKing Points"

I have 10 hanger points but

Using a model I made with 10 hanger points, when it goes to launch a fighter it (Dev exe) says I have no docks. I've checked the mesh file and the points are deffinitly there and the command points set at 2 in the entity file.

I don't understand!

Is 10 to many for 2 command points?

Also my textures are bridging across gaps they should'nt. I have tried redoing the UV's and that seemed to change the where this was happening a bit, but !!!? I don't know. Its happening across where the mesh was symitrised. Could that have something to do with it?

2,885 views 4 replies
Reply #1 Top

hangar

or rather, it doesn't work because you put "Hanger" not "Hangar"

Reply #2 Top

lol, spelling is a female dog.

Reply #3 Top

they're probably facing the wrong way.

Reply #4 Top

No, I spelt them correctly and I orientated them to face out of the hanger. Which in this case was to the right and left of the ship. They are also bunched up in close proximity, but each has it own co-ordinates.

I have just tried it using normal game, without the dev exe. and its working correctly. How ever trying it with dev exe again same error "NodockPoints" straight after the first fighter is built.