Tangents generation and you. Is it important? (updated with some RESULTS! incudes new pictures)
So do you care about the direction of tangents? I mean from all the XSI ships I've seen all the tangents are facing generaly the same way with some variation but I can't really determine why they are like that.
I understand XSI's interface for creating tangents but I have no idea how they determine the inital direction in the first place. It certianly seems to work for ships in game.
Anyone have better insight into this, and ultimatly does it matter what direction they are as long as it looks okay?
I'll see if I can russle up a screen shot to illustrate what I mean...
This ship should be obvious, the red lines are the tangents.

The reason I ask is because I can't think of a useful way to get a result like that (and im not even sure what is 'best'). I can make them all face one way or get some horrible averageness or have them per vert (which dosn't seem like a good idea).












