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[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

https://www.moddb.com/mods/sacrifice-of-angels-2/news/sacrifice-of-angels-09r-released

Can anyone remember when we used to be explorers? - Jean Luc Picard

 

FED
KLI
ROM
DOM
BORG
NPC

 

12,663,035 views 5,100 replies +12 Loading…
Reply #2826 Top

Quoting Major, reply 2825
Oh i get it now.. We got titan slots so voyager/ent/nemesis fan are gonna chime in about adding the banned absurd uberships like the Scimitar, Prometheus, Wells, ENT-J, Dauntless, yada yada. Forget it. It Aint Gonna Happen. So stop asking. We will more than likely leave the titan slots blank if it comes down to it. Just like we left the super weapon slots blank for all of the other versions.
End of Major's quote

Any chance to making a superweapon from the Voyager series?

Reply #2827 Top

LOL if you're TRYING to stress Major out here, you're doing a pretty good job :typo:

Reply #2828 Top

Perhaps the titan dynamic can be used, but instead of uber ships, you get flagships, which could be modified versions of the base capital ship types; enhancing combat stats or other abilities. E.G. a nebula class that loses its torpedo pod, but gains back its sensor package, giving it range of attack boosts etc. Just throwing that out there, brainstorming etc.

Reply #2829 Top

Sorry, I didn't know Major Stress hated superweapons, and everything that wasn't your average ship, that didn't fit into vanilla and Entrenchment.

Reply #2830 Top

Quoting Zeta1127, reply 2829
Sorry, I didn't know Major Stress hated everything. including superweapons, and everything that wasn't your average ship, that didn't fit into vanilla and Entrenchment.
End of Zeta1127's quote

 

Nah, he just hates the stupid stuff that was introduced in Voyager, Enterprise and Nemesis (you know a sci-fi film is bad when the lowest deck of the Enterprise has a bottomless pit).

Reply #2831 Top

I dont hate "everything". If i could use the slots i would, but it has to make sense first. Not be some made up fanon thing put in there only for a so called "coolness" factor, and not as some excuse to use the "stupid" things about trek (scimitar).

Superweapons were rarely if ever used in Trek. Mainly only in the movies (V'Ger, The Whale Probe) I cant imagine any faction even the Borg building such a weapon. You are correct they just dont fit in the game.

If we use the titan slots it will more than likely be to put all of the factions already existing battleships into it, and changing the research accordingly. This could promote every combat unit up one slot. Which would make the Intrepid an elite unit. The only problem i can see is that you can only build one battleship (if the slot is hard coded to build only one), and if the AI will build the ships. If that fails then we will just not use the Titan slots at all. Its not like we really "need" them.

Finally someone gets what i have been saying :)

Reply #2832 Top

What did you thing of the Delta Flyer then?

Reply #2833 Top

I dont hate "everything"

 

your avatar made me read that as Leonidas again, I DON'T HATE EVERYTHING, BECAUSE THIS IS SPARTAAAA! :P

 

I was wondering if the star trek excalibur guys would be up for letting you use a model or two from their indie game, they have a couple of useful additions like klingon fighters, though you'd have to make it much lower poly i guess

Reply #2834 Top

If you really think about it... do you really want a a one ship battering ram or do you like the current massive fleet battles with ships fighting in a system :p

I like the idea of titans but I love my gigantic space battles more XD

Reply #2835 Top

The Delta Flyer? An omni-purpose nigh invulnerable craft built from "scrap" in the hangar of a light cruiser lost in space. It would be great cause it can take on the Borg Collective all by itself (can you feel the sarcasm here). Seriously, I do like the design. The problem is where to put it, and what purpose would it serve? Its too big to be a fighter, and we already have the Danube as a Starbase, and Hangar defense only heavy fighter. I may consider switching, but the SoA2 Team needs to look into it some more. We all must be in agreement before we switch a ship slot like this.

I was gonna build models for Excalibur, I built the SoA 2 Regula Station, and Starbase 375 models for Excalibur, but the models were rejected as being too low poly. My free time for modeling is very limited, and they need models done like yesterday. My style, and methods of modeling dont fit in very well with Excalibur's modeling style ether. They want high poly, extremely detailed stuff. Where i think like an RTS modeler. I believe "less is more". Not to the point of "flying box's" like the older trek games. I believe a true modeler makes a model that "looks" high poly, but uses as few triangles as humanly possible. Sure Excalibur stuff looks great. Some of the models they did i consider masterpieces, and great render material, but its not gonna do us much good if the best system available only runs Excalibur at 2 FPS, because of all the detailed 4096 resolution textures, and high poly models in it. I did voice my concern about that to the Excalibur team. It fell on deaf ears. 10,000 tri's is considered a low poly lod model in EX. I probably can use Excalibur models as a reference to make a lower poly version that will work in Sins. I am sure the Excalibur team wont mind as long as i credit them. I just dont have any access to those models right now.

The whole point of SoA, and SoA 2 IS gigantic space battles. I agree one "steamroll" ship will mess all of that up.

Reply #2836 Top

Maybe Titan's could be your all star team ship, it could be just a Galaxy class, but it's the Enterprise. Kirk, Picard 

Take your pick.

I'm not enough of a Trek guy to know all the equivalent bad asses on all the other sides , but that's a route you could take.

Obviously a special look, sound files, Abilities: Sulu~Special...lol, Maybe an anti Klingon tech, Transfer Tribbles on to a Klingon ship.lol

Reply #2837 Top

Quoting Major, reply 2835
The Delta Flyer? An omni-purpose nigh invulnerable craft built from "scrap" in the hangar of a light cruiser lost in space. It would be great cause it can take on the Borg Collective all by itself (can you feel the sarcasm here). Seriously, I do like the design. The problem is where to put it, and what purpose would it serve? Its too big to be a fighter, and we already have the Danube as a Starbase, and Hangar defense only heavy fighter.
End of Major's quote

The Delta Flyer wasn't invulnerable, the original was lost so they made a second one, and was definitely overplayed as an anti-Borg weapon, but I love the design too. Yeah were to put it is the problem. I wasn't suggesting adding the Delta Flyer, I just wanted to know what you thought of it since you are rather opinionated.

Reply #2838 Top

I have pretty much made no big secret that i am not a fan of Voyager. If they made Voyager more "believable" I wouldnt be so critical of it. What i mean by that is if Voyager itself didnt miraculously repair itself to pristine fresh out of spacedock condition after each battle with no logistcal support for spare parts. Yet it always seemed to have a surplus of spare parts.. even a spare warp core :/. Are they sure they didnt put Borg regeneration tech in it? That could explain why this "light cruiser" could kick the borgs ass so easily (stood up to more borg than a galaxy class and didnt get so much as a scratch). No crew replacements. Yet there was always new faces each episode, and a seemingly never ending supply of shuttles, because they damn near lost one every episode lol.

It was more the inept writing, and storytelling that turned me off to Voyager (and the 1st 3 seasons of ENT). It went from Picard using his BRAIN to solve problems. At times without firing a single shot in TNG. To ridiculous Technobabble, or Time Travel saves the day in Voyager. Janeway couldnt make up her mind if she was for or against the prime directive. Guess it depended on her "mood". I really hate what Voyager did with the Borg. It was Voyager that turned the Ultimate Evil which was the Borg in TNG into nothing more than weak retarded jack in the box's.

The only episode i sorta liked was the year of hell. Despite it being yet another time travel episode, At least Voyager got wrecked, and STAYED wrecked (at least thru the entire episode). Of course it reverted back to its pristine fresh outta drydock self in the end. Equinox was the only other good one IMO, but next week Voyager was fresh outta drydock again.

Some bag on BSG because of all the drama, but at least the galactica got into consistently WORSE condition after each battle.

Yea i guess i am opinionated. Is it too much to ask for decent sci fi tho?

Reply #2839 Top

Is it too much to ask for decent sci fi tho?
End of quote

Have to read books.  :S

I think it is the chicken or the egg thing for TV. What came 1st? The producers that think only retards watch TV or the intelligent people avoiding TV because it is for retards? Do people that watch TV get stupider because it is so simple? Did the remote cause a generation to get the attention span of a flea?

I will turn on the news once a month or so and even that is a joke now.  >:(

Reply #2840 Top

Quoting Major, reply 2838
I have pretty much made no big secret that i am not a fan of Voyager. If they made Voyager more "believable" I wouldnt be so critical of it. What i mean by that is if Voyager itself didnt miraculously repair itself to pristine fresh out of spacedock condition after each battle with no logistcal support for spare parts. Yet it always seemed to have a surplus of spare parts.. even a spare warp core :/. Are they sure they didnt put Borg regeneration tech in it? That could explain why this "light cruiser" could kick the borgs ass so easily (stood up to more borg than a galaxy class and didnt get so much as a scratch). No crew replacements. Yet there was always new faces each episode, and a seemingly never ending supply of shuttles, because they damn near lost one every episode lol.
End of Major's quote

Indeed, if they had made it so it looked like Voyager had actually aged over the seven years the journey took to return to Earth, instead of making her "pristine fresh out of spacedock condition" after every episode as you put it, it would have definitely been more "believable".

Reply #2841 Top

meh, I was ok with it, they uglied her up during teh year of hell etc, placing unscarred hull plating thats been replicated or created using resources found on a planet on teh way isn't too unbelievable, in fact several episodes were dedicated to that search for resources to ensure Voyager could repair and power itself, after all the intrepid was designed for deep space exploration - and Voyager certainly did that. The look of the Equinox was what I'd expect from a ship that wasn't designed for it.

Reply #2842 Top

So am I the only one experiencing ability bugs? I have some abilities that the more they are upgraded, the worse the ability gets. Also I have been able to select some level 6 abilities at level 1?

Reply #2843 Top

Specifics...

Reply #2844 Top

Quoting gamerlamb, reply 2842
So am I the only one experiencing ability bugs? I have some abilities that the more they are upgraded, the worse the ability gets. Also I have been able to select some level 6 abilities at level 1?
End of gamerlamb's quote

your post is lacking information...

mod team needs more info in order to narrow and understand what is happening and possibly get straight to the source of the issue.

Reply #2845 Top

You could just use the slot for a ship high res ship with maybe slightly better stats. This would make it more of a nice extra than something that affects gameplay.

Reply #2846 Top

Quoting EternalRequiem, reply 2844
your post is lacking information...

mod team needs more info in order to narrow and understand what is happening and possibly get straight to the source of the issue.
End of EternalRequiem's quote

Sorry bout that. I'm compiling all of the ability bugs, my original post was just in the nature of seeing if this was more of a widespread problem. Specifics forthcoming.

Reply #2847 Top

Yea the more detail about what the bugged ability is doing (or not doing) would help us out greatly so we can try to duplicate the issue, and to let you know if its already a known issue or not.

Reply #2848 Top

Hello everyone,

First, great job on the mod. A lot of TLC has been put into it. Personally, I find it a big improvement over vanilla sins, and that isn't just because you can fight with Galaxy class starships.

I'm wondering if anyone has strategies for using the Dominion. I have played numerous skirmishes against hard AI with different teams and factions. Usually, I am able to win the war, though sometimes I get stuck in stalemates for a while. However, I just tried a 3 vs 3 battle (3 DOM vs Fed, Klingon, and Rom) where I joined the Dominion side. I spent hours upon hours fighting, but I couldn't break the stalemate. With a fully defended planet and a supporting fleet, I could fend off every attack that was sent my way, but the Dominion ships were not powerful enough to make an effective offensive. I had maxed out my fleet supply, and had two fleets, each with 8 cap ships (a combination of all 5 ships) and a compliment of cruisers and frigates (I had 3-5 of each ship type). I just couldn't do the damage I hoped for. Even my Enslavers were getting hammered. My AI friends fared no better, though it seems they couldn't figure out how to build the more powerful cap ships.

Is there a secret to using the Dominion that I'm missing?

 

And also, where did the background "build" music for the Romulans come from? I've always loved ambient "new age" music.

Reply #2849 Top

With the Dominion, you need the capital ships that have the abilities Victory is Life! and Founder Command ship.  There was possibly one with something to do about white too, I can't remember.  Anyway, pretty sure those are the enslaver and the colony one.  They boost the damage of all dominion frigates, although if you lose the capital ship, the entire fleet (of frigates) suicides.  I suggest that you do not build any cardassian or breen frigates, as these will just slow you down (late game anyway).  Also when you finally do manage to take a planet, make sure to build some trade stations to recharge your shields.  Even with all this though, I think the Dominion's frigates are very under-powered in terms of fire power.  Maybe try taking out the Klingons first, as they have the weakest ships in terms of durability?

Reply #2850 Top

You have too many Elites.  3-5 of each ship type sounds like the supporting fleet of a single Elite early in the game.  You should have a few dozen Virulents and Dominators, not a few.  Get those high level support abilities up on your Elites, and send them in with masses of your low point usage Jem'Hadar frigates.  They have combined stat gains far in excess of anything the other sides can put together, and will outstrip the damage your build is doing by multiples.  When you have a fleet that is mostly comprised of Elites, their effects are wasted, as most of them are frigate only.

 

No cannon fodder, no victory.  You're better off using the Cardassians than you are having such a lopsided fleet.