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[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

https://www.moddb.com/mods/sacrifice-of-angels-2/news/sacrifice-of-angels-09r-released

Can anyone remember when we used to be explorers? - Jean Luc Picard

 

FED
KLI
ROM
DOM
BORG
NPC

 

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Reply #2701 Top

Say hello to the Klingon "diplomatic" ship (fully armed to the teeth just in case honor less dogs betray you.) The venerable Qo'nos one. Already in game and functional.

Here she is swapping war storys with a standard ktinga.

http://www.imagebam.com/image/b4f26b145852768

Reply #2702 Top

So is the primary cause of late game slowness in Entrenchment vs. diplomacy caused by the non incorporation of then Sins Optimization Project?  Was it a deliberate decision to change all the icons from entrenchment to diplomacy  Do you guys have a list of TODO'S for entrenchment and diplomacy?   

Reply #2703 Top

The "slowness' of Entrenchment is due to Entrenchment itself, and the IC devs unintentionally adding in more than the game can handle. I started working on TSOP just before the release of Diplomacy to fix this, and IC incorporated TSOP into the 1.2 - 1.3 series of patches for Diplomacy. However Entrenchment, and Original Sins were never updated. They both still have the same 2 gig problem. You are correct TSOP is NOT incorporated into the Entrenchment version of SoA 2. Not a choice. Just lack of free time to do it.

It was our intention from the beginning to stop all work on previous versions of the mod when a new expansion was released, because we can not keep up with 3 or 4 (when rebellion is released) different versions of the same mod. We do not have the free time, or the manpower to do that. The Original Sins version of SoA 2 hasnt been touched in a very long time, and will require a total rebuild to bring it up to speed with the Diplomacy version. It took us a very long time to port the mod over to Diplomacy. The next release SoA 2 will be for Diplomacy ONLY. As it was intended. However once we release the next version we will look into making the mod "backward compatible".

You "should" be able to run SoA 2 Entrenchment on top of TSOP. I have done it in the past and had no major issues. I didnt incorporate TSOP into the entrenchment version, because i was on hiatus, and technically i am supposed to be "retired" from modding. Every time i try to get out.... i keep getting pulled back in.. Seriously, I have been lucky the last few weeks, and blessed with some free time to work on the project.

Jaytlrpcs is out of state working so he isnt with us at the moment. So i kinda became the defacto project lead again. I will do what i can in what little free time i got. When Jay comes back i can go back into retirement ;) Oh yes, We have a TODO list, and it is HUGE. Mainly focusing on fixing the many errors that accumulated over time, and making sure the new meshes, ability's, and research we add WORK. Most everything we do is "deliberate" unless we have to work around it due to the nature of Sins.

There are some things you can do to help Entrenchment (and Original Sins) run better without TSOP. I dont know why IC didnt incorporate this into Entrenchment, and Original Sins.

You will be modifying Core Game Files! MAKE BACKUPS of Entrenchment (and Original Sins) BEFORE YOU DO THIS!! just in case you screw it up.

Make Sure Diplomacy is updated at version 1.32!

1) Copy the Pipeline Effect folder from Diplomacy, and paste it into your Entrenchment folder. Overwriting what is there. This will incorporate the Diplomacy 1.2+ graphic fixes into Entrenchment (You can do the same for Original Sins. It works too).

2) Copy the Particle folder from Diplomacy, and paste it into Entrenchment. Overwriting what is there. Same as above it will incorporate the Diplomacy 1.2+ Particle fixes into Entrenchment. (It "should" work for Original Sins too, However i would replace the particle files on a one for one basis to make sure no Entrenchment, or Diplomacy specific particles get copied).

3) Copy the Mesh folder from Diplomacy, and past it into Entrenchment. Overwriting what is there. This will incorporate the Dip 1.2+ mesh fixes into Entrenchment. (It "should" work for Original Sins too, but i would replace the meshes on a one for one basis. So you dont copy Entrenchment, and Diplomacy specific stuff into Original Sins.)

What i just posted above has the TSOP stuff that IC incorporated into Diplomacy with the latest patches. Plus IC's own fixes that never made it into Entrenchment, or Original Sins. All of that "should" work in Entrenchment, and Original Sins. I know for a fact the Pipeline Effect fix's work in all 3 versions, and the Mesh fixes work. The Particle fix's should work too since the file format has never changed.

Remember to Make Backups before you do this! Otherwise you will have to re-install the game through impulse.

Reply #2704 Top

Ok, I been download and play this sacrifice of Angles 2 for Diplomacy 1.3, based 1.2, but yet I did upgrade, for 2 day, I find borg is way too powerful, I think borg should limited steal ship from other race, they shouldn't steal if near limit supply fleet point, and they shouldn't steal caption ship from other race as well, just my though. Even borg limited of stealing or remove stealing, they still powerful, however, for civil and military reseach station 12 logic is too much, it's should be down something like 8 while I'm playing borg, though it's see gave borg more powerful, but borg should be little weaker of armors or firepower, while limited or no stealing. I dont had a fun when I had a whole fleet even 5 catpion ship vs one borg cube with few many other, and all my fleet is thier in few second, that's can't be right.

Reply #2705 Top

no its right :)

the borg were designed to be beaten by an alliance or a good player im not saying ur not good im sure u are but the borg cant upgrade very fast u must rush them as they are very very weak early to mid game and if u want to keep ur ships drain the borgs antimatter reserves with norway class ships

and for the record i had fun playing as the borg and playing against the :) very well done race

Reply #2706 Top

well, it's may be fun as playing borg, but to fight borg in large map is no fun at all. is there any ship that borg can't steal and still powerful to face them even cube, I though sover class able, but they steal this ship as well with no problem. It's seem galay and sovergian class captin waste, if they are not good, then what can best united plaent of feb can offer if they can't best borg in late game? they are powerful in early game in small map, too, I just play one planet vs one planet and borg beat me easy with I'm playing Starfleet.

 

Reply #2707 Top

And Brog spacestation is way poweful too, 52,0000 hull point with 89 regen hit bit at least., I don't konw about starfleet space station, they seem kind of weak in early but I hadn't chance test fully upgrade of station, though.

 

Reply #2708 Top

true the federation starbase is pretty weak

and in regards to the borg starbase its deff supposed to be pretty strong but with enough force it can be brought down just bring some antimatter drainers lol otherwise the borg starbase may take some of ur cap ships

Reply #2709 Top

HA....and I say again HA!!!  Borg can (and will) be beaten on any size map and difficulty!  You just have to realize they aren't a cake walk because unlike the show(s)....these are untamed BORG!!

 

I like em just the way they are.  When they reach their most powerful it takes damn near every ship you (and maybe even other races) have to beat them back.  But even a fully upgraded Borg station can be taken down if hit hard with everything youve got.

 

Can't handle em?  Disable them and wrap yourself in a blanky for comfort!

Reply #2710 Top

How do you beat them if they take whole of your fleet thier in few second? I don't see how can you beat them without your fleet after they took all whole you fleet, well some or few your ship desotryed, but mostly steal your ship?

Reply #2711 Top

How do you keep them not stealing your ship when you must fight them?

Reply #2712 Top

I want to overcome borg queen and borg without playing borg, how am I going to doing that?

Reply #2713 Top

Wait a few years, and time travel back into the past.

Reply #2714 Top

LOL, I don't think we had this in the game, but travel back in past don't make sence to me, what it's been done, had be done, can't be undone, but can do something better in future, I had been thinking about this time travel in past, it's simple won't work and not very logic. Believe me, I had been thinking this lot, how is that work? what if this, what will happan if I do this? will I rember or my learing of lession forgot because it's not happan there, if not happan there, then wouldn't learned a lesson. ect, ect, LOL, one of star trek turn me off, time travel don't make sence to me, and mating diffent alien is not right as well, that part I don't like star trek, but I do like starship in star trek, LOL.

 

Reply #2715 Top

Just out of curiosity, would you when this mod is finally complete ever complete a "mini" mod of the enterprise series? There weren't many ships or characters, but it would be fun to play a tiny mod which includes star trek, vulcan high command and the Andorians.

P.S. I love the Vulcan ships (especially the future designed ship)

Reply #2716 Top

Quoting Humility, reply 2714
LOL, I don't think we had this in the game, but travel back in past don't make sence to me, what it's been done, had be done, can't be undone, but can do something better in future, I had been thinking about this time travel in past, it's simple won't work and not very logic. Believe me, I had been thinking this lot, how is that work? what if this, what will happan if I do this? will I rember or my learing of lession forgot because it's not happan there, if not happan there, then wouldn't learned a lesson. ect, ect, LOL, one of star trek turn me off, time travel don't make sence to me, and mating diffent alien is not right as well, that part I don't like star trek, but I do like starship in star trek, LOL.

 
End of Humility's quote

I was 100% sure this was translated to English by a stranger to our lands, but alas no. :X

Reply #2717 Top

Don't worry, it's not my first english. no hard feeling.

Reply #2718 Top

All jests about language barriers aside (need a better universal translator).

Once again,... The Borg are playing As Intended. You have to hit them hard, and hit them early. It is all about beating the clock before the Borg tech up. You must find a way to ether slow them down, or make allies to help you defeat them. These are not the "retarded jack in the box" pop with one torpedo hit Voyager Borg. These are the "Holy Shit!!!" Best of Both Worlds Borg. If you let them tech up to Cubes, then you deserve to get your ass handed to you on a silver platter. Porcing your planets, and choke points will not save you. You must always be on the offensive. Do not let the Borg tech up! Destroy their labs if you see them.

Unimatrix is playing As Intended. It takes a good sized armada to take down a Cube. It should take EVERYTHING you got to take down a fully upgraded Borg starbase, and chances are you will still lose. Again,... MAKE ALLIES. Let AI allies be cannon fodder while you focus fire, and abilities.

There are several strategy's you can use to defeat the Borg, and even i dont know them all. As i posted before. The intended gameplay of SoA 2 is 4 human, or AI players each playing a different faction (Feds, Klingons, Romulans, and Dominion) vs a single AI Borg opponent. The point is for the four factions to skirmish it out, or try to ally with each other to face the true threat which is the Borg. Then hit the borg with everything you got before they get too powerful (our way of making them adapt). For the peeps that hate vanilla AI this has been quite the challenge for them :)

While you can play as the Borg, we did not intend for you to do so, but due to the nature of Sins (and its "wonderful" AI) we had no choice but to make them a playable faction. However you can play as the Borg to see what they can do and what abilities they can use. Know your enemy.

Reply #2719 Top

Lock the rest of the map against you at high level AI, and playing the Borg is reasonable.

Reply #2720 Top

Oh, I know thier abilities, but I must point out, what is a point if you had to rush and kill enemie early of game than fighting fleet to fleet? Just a though, it's just don't see fun that way to me. Just rush to enemies and be done with it for all yet not see fighting fleet to fleet with cube? What about Starfleet had a  abilities cause cube breaking in fall by virus if they try to steal? or cause abititles cube become pirate and fighting againt former borg, I see this in tv show and movies like that?

Reply #2721 Top

Borg smaller ship shouldn't stealing larger ship, and caption ship should had a optian abilities that ship can't be stealing but rather till destory or if they near turn to thier side, why not use self destoryed?

 

Reply #2722 Top

well, I know we had a "Shift + S" to blow ship up, but what I mean if borg do try take ship, why not auto it right before it's chance to be join fleet. Sorry about my english is hard to understand.

 

Reply #2723 Top

Personally I have found the only real way to avoid getting your shit taken is hit the borg HARD.  As in.....when I am fighting the borg, (and I know thats who I will be fighting) I bring pretty much every last thing I have.  Youd be surprised how fast a cube can be taken out when you bring your ENTIRE (and by entire I mean entire late game...like....you cant even build another entire) fleet with you.  Same for a unimatrix.  5,000 quantum torpedos in its face and its bye bye.

 

And so far, I have NEVER had a case where they just take every damn ship over.  Sure I may lose one or two but its not like its a neverending no-cooldown ability right?

Reply #2724 Top

There is an edit button. You dont have to make 3 posts to get your point across.

If its massive fleet battles you want, Then fight the Dominion, or one of the other factions. Fighting the Borg is NOT meant to be fun. It is meant to be a Challenge. As i said before they are playing Exactly as we intended them to play. They are superior in every way, shape, and form to any of the other four factions. Except in research time. Which is slower than the other four factions by design. We are not going to change that. An experienced Sins player can defeat the Borg with a single faction, but it is quite a challenge to do so. As it should be. Going One for One, or Fleet to Fleet with the Borg is Suicide! You have to find the best combination of damage dealing, and anti borg abilities. Superior numbers wont hurt ether.

I suggest you play vs one of the other factions to get a feel for them before taking on the Borg again if you are having such a tough time. Remember SoA 2 does NOT play like vanilla sins. Fortifying, and buying time to get that research in will hurt you in the end.  As a certain Klingon said.. "You must Dominate!,.. or be dominated"

Reply #2725 Top

Hi Guys,

thanks again for an awsome mod best trek game ever made and ive been playing them since the 25th anaversary piont and click on the amiga 1200. This is the best version of the mod to date, just incredible work.

As for the borg I think you've got them spot on. this is the first time that the borg have beat me and I've been playing this mod since 3c and i thoroughly enjoyed getting my ars kicked!

You guys rock!