Problems by importing meshs
using 3ds Max
Hello again,
i using 3dsmax 2008 for inport, edid and export the Sins of Solar Empire Mesh's. Importing the orginal meshes from SoSE is no problem. Importing my own meshs is also no problem.
But now i watn to import the meshs from the BSG Mod (for Re-skinn) and it doenst work, Max thays there is a problem in the Header...
what can i do?