Alpha and Omega Research

I just gotta know! My game keeps crashing while doing this last string of research . . . It the one you know after the Britny Spears Paradox is solved. If you know please tell me (e-mail or PM if this forum has it? if you don't want to be a spoiler) . . . :sniff!:
464 views 12 replies
Reply #1 Top
Um, are you talking about mods or is this not a serious post?
Reply #2 Top
I think the research text for "Near Omniscience" is something along the lines of "We figured out why Briteny Spears was so popular, so we must be close to knowing everything." , so I guess Cotal is down the last stretch of tech and it keeps crashing.
Reply #3 Top
He's referring to the tech description "We are the Alpha and Omega!" For Beyond Human or something like that.
Reply #4 Top
Yes thats right. You see I managed to balance a game I was playing to see how far the technology extended . . . and was amazed at how far it actually did go. Anyway I'm in the home straight and have researched everything in all catagories and was on the last one (I am assuming) which Kieth Mentions above "Alpha and Omega". Theres about 90 months of research left but one of those morality scenarios comes up and for some reason crashes the computer back to the desktop. I have a theory that this research will explain the similarity of the Human Species to the Alterians . . . ?



Anyhow, I've tried restarting and reinstalling to no avail . . . Now that I think about it mabye that's whats suppost to happen, the crashing I mean, wow thats like really deep and meaningful :SURPRISED: (j/k)


Or perhaps because the Altywerians have be assimilated early in the game I'm playing I can't solve the mystery and the game crashes? Who knows? Anyone? Thanks . . .

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Reply #5 Top
The tech path has nothing to do with the Altarian-Terran similarity mystery... unless the Stardockians have been very sneaky indeed ;) ... although it's possible that your computer simply can't handle the revelation of knowledge and decides you can continue your pursuit of enlightenment from your desktop.
Reply #6 Top

Ah, by that time of night it just looked like gibberish to me. :)

Install SmartException from under SDC. If it is running while Gal Civ crashes, it will pop up a dialog asking you to submit the report. Hit submit, open log directory, and the file will be galciv.exe.cra. 

e-mail it to me at cbegle@stardock.com along with your debug.err and gc1.log

Reply #8 Top
Hiya, I DL'ed the SmartException and ran it in the background as you suggested and sure enough after the game crashed it was there . . . Only thing is I clicked on the buttons and they didn't do anything?

I searched alround for the log folder or file . . it did dump a ***.exe.cra file onto my D drive but I wasn't sure if that was what you were refering too because the SmartException caught about 5 crashes in all (are they all loged in this 3k file?).

Anyway the White window after each crash didn't have anything in it, although the program did seem to acknowledge that I was using win 2k and a GeForce 440.

Shoulds all the boxes in the configuration be ticked? I'll e-mail you what I have anyways and see if its of any use . . . thanks.

P.S. I finally crossed the Final Frontier (yeay!)albeit while crashing A over T in the final straight all the way to nirvana. It actually made the jorney that little bit more dramatic lol. :D

Hang on a sec if I use note pad it says:-

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows 2000
Video Card : NVIDIA GeForce4 MX 440
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 77FC97A3 03:000017A3 C:\WINNT\system32\ntdll.dll

Processor Registers (x86):
EAX:10572408
EBX:01230178
ECX:10252360
EDX:00000001
ESI:10252358
EDI:01230000
CS:EIP:001B:77FC97A3
SS:ESP:0023:0012F69C EBP:0012F72C
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
77FC97A3 0012F72C 0003:000017A3 C:\WINNT\system32\ntdll.dll
005BC6BD 0012F758 0001:001BB6BD D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
004F8A83 0012F778 0001:000F7A83 D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
00453B3D 0012F894 0001:00052B3D D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0050D4BE 0012FCCC 0001:0010C4BE D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
00522DA2 0012FD60 0001:00121DA2 D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
0056320D 0012FD8C 0001:0016220D D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
00585EF0 0012FDC0 0001:00184EF0 D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
77E3A244 0012FDE0 0001:00029244 C:\WINNT\system32\USER32.DLL
77E16B21 0012FE04 0001:00005B21 C:\WINNT\system32\USER32.DLL
77E16B44 0012FE24 0001:00005B44 C:\WINNT\system32\USER32.DLL
5101EA58 0012FE50 0001:0001DA58 C:\WINNT\System32\DDRAW.dll
77E3A244 0012FE70 0001:00029244 C:\WINNT\system32\USER32.DLL
77E145E5 0012FEFC 0001:000035E5 C:\WINNT\system32\USER32.DLL
77E15B51 0012FF34 0001:00004B51 C:\WINNT\system32\USER32.DLL
005BF50A 0012FFC0 0001:001BE50A D:\Program Files\Strategy First\Galactic Civilizations\galciv.exe
77EA847C 0012FFF0 0001:0002747C C:\WINNT\system32\KERNEL32.dll


Debug information for each stardock app follows ....


Am I getting anywhere yet? I'm too sleepy and confussed to work it out . . . Z z z z . .
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Reply #9 Top

So this happens after you finish researching a tech?

That's a system dll...usually when GC crashes outside of its own code, it's something else causing the problem.  You should check to see if there are any newer video or sound drivers for your system.   


[Message Edited]
Reply #10 Top
I pretty sure I have the latest drivers, I'll have to check. Just befor the crashes I was trying uncolinize and destroy planet colonies that were causing too much cultural impact (so I had time to tech to beyond human).

Anyway after I built a transport on six of my planets (that where seriously flipping everything around them) I evacuated the colonists, I clicked on details then destroy colony, then 'YES' . . . I did this for all of them during which at some point it would CTD. This happened every time I tried to do this after a reload ond restart.

After reading some advice given to me here on these boards I reloaded the game but instead persuided the course of building a cultural influence SB at the sites of the problem and gifted these to the AI along with the planets. This worked.

No crashes occured doing this. So in conclusion, destroying the empty colonies was what seemed to be CTD for the game above I mentioned rather than the research.

Hope that helps, and thanks for you attention. :)

P.S. I admit it I didn't exactly evacuate 'all' the colonies before I destroyed them, I am ashamed to admit . . .
[Message Edited]
Reply #11 Top

Hmm...I'll check out the destroy colony code. I thought that I had gotten the last of the crashes out of that...

Reply #12 Top
I thought that I had gotten the last of the crashes out of that...
End of quote


'ware those moments, for the seg faults and out-of-bounds accesses have merely withdrawn to gather their strength and ambush you after the next major release ;)