To Staffa my explanations
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Stardock Forums
I just submitted the game crippling medium. I got score 8321 - unexpectedly high for medium. Game figures:
July 2219 Pop 5366 All tech researched including final frontier. I have managed to wipe out the last planet at the same turn when final frontier was researched.
Let me explain why I not finished in 2210 as was promised. I play quite unusual strategy - pure diplomatic. I never being in war, slowly building cultural SB and planets join to my empire. Why slowly, because of if I try build SB in sector with planet owned by Majot, this major starting demand those base.
So, during all the game I have things to do, no just pressing turn to grow pop. At the end none of my planets have population maxed, population ranged from 56000 to 95000.
Conclusion. I understand that the best strategy is those which allow you at the same turn finish all techs, build all TG and Wonders, max pops of all planets and do it both in the shortest time. There is some known contradiction with difficulty setting, certainly it is impossible to build all TG and Wonders. I have managed build most of them (2-3 were rushed) but not all. I think that with painful I'll build all of them, but one or two and also it would be possible more precise coordinate researching and pop growing. So I'm going to try my strategy with painful and look on result.
July 2219 Pop 5366 All tech researched including final frontier. I have managed to wipe out the last planet at the same turn when final frontier was researched.
Let me explain why I not finished in 2210 as was promised. I play quite unusual strategy - pure diplomatic. I never being in war, slowly building cultural SB and planets join to my empire. Why slowly, because of if I try build SB in sector with planet owned by Majot, this major starting demand those base.
So, during all the game I have things to do, no just pressing turn to grow pop. At the end none of my planets have population maxed, population ranged from 56000 to 95000.
Conclusion. I understand that the best strategy is those which allow you at the same turn finish all techs, build all TG and Wonders, max pops of all planets and do it both in the shortest time. There is some known contradiction with difficulty setting, certainly it is impossible to build all TG and Wonders. I have managed build most of them (2-3 were rushed) but not all. I think that with painful I'll build all of them, but one or two and also it would be possible more precise coordinate researching and pop growing. So I'm going to try my strategy with painful and look on result.