MEMORY LEAK

MODDING

OK So here I go . 

 DOES SINS STILL HAVE THAT MEMORY LEAK THAT WAS SUPPOSED TO BE FIXED!!!!!!!!!

No one at ic support will answer my question so what does everyone else have to say about this ???

The developers have said since the 1.05 patch that they WOULD FIX IT !!

What good is having  a game like sins that is so MOD friendly , when you can mod it without a memory leak killing the mod and dumping

3,788 views 2 replies
Reply #1 Top

Alas, the man with the most important question has gone unanswered. I'm going to say yes, though the larger the mod the larger the chance it'll leak. Case in point: 7DS.

I hear it's apparently a problem with directX though I can't confirm that.

Reply #2 Top

the leak is related to texture... not really a directX problem but with directX, texture are cached in the main memory... with opengl, texture are cached in the graphic memory... since graphic memory can be easily flushed, the leak is not really a problem...

In the recent core engine, sins don't leak so much... it will take hours for fill the memory... and if you have a lot of memory, you will not see it...

By the way, almost no big software is free of some memory leak or memory fragmentation...