A reasonable discussion on statistical bugs/exploits after 1.1 (NOT OTHER 1.1 BUGS/EXPLOITS)

This post is not, in any way, an attempt to draw flames directed at individuals, SD, or GPG.  After 1.1, it is crystal clear that stat exploits/bugs still exist.  SD staffers have clearly indicated this here: http://forums.demigodthegame.com/357971/page/2/#replies (reply 30) and other places.  This post is not an argument about premade teams having an advantage and so statistics don't matter or any argument you can think of and stats don't matter.  It is about providing clear examples where statistics are not accurately reported due to an exploit or bug.  When the 1.1 update occurs (expected sometime this week), I'll probably create another post if issues still persist and copy information from here as applicable or just update this post.

Please add any examples of statistical bugs/exploits here with as much detail as possible. 

Example 1: 

Additional details can be found here http://forums.demigodthegame.com/357971.  For those not aware, the host disconnect exploit results in all users being disconnected from the host.  The host gets a win, while everyone else gets a loss.  In the case I mentioned, the host's modem would short or lose power and then cycle back on after 10-15 seconds, which triggered the exploit. The problem with this particular exploit is that it appears to be easy to emulate as the host of a game. 

Example 2: 

Winner: Forces of Light Game Type: Conquest Start: Jul 2, 2009 10:55 PM Players: 4 Map: Cataract End: Jul 2, 2009 11:22 PM

Playing: Custom Game Game Length: 27 minutes Ranked: Yes Note: Games marked as "NA" do not count towards statistics.
PlayerTeamEntityFavor PointsResult
pacov Forces of Light Rook 90 Won
jerbear1988 Forces of Light Regulus 0 Lost
Hyperion32 Forces of Darkness Sedna 0 Lost
TheJadeMonkey Forces of Darkness Oak 0 Lost

I have not EVER done this in the past, but I wanted to test and clearly understand the host disconnect exploit.  All you have to do to get a guaranteed win, EVERY FREAKING TIME, is to host a game against at least 1 other person.  Wait 3 minutes into a match, and then power down your router for a couple seconds (if you have a cable modem connected to router connected to pc setup), and then power it back on.  Due to the way stats are recorded currently, you will always get a win and everyone else will get a loss.  Apologies to Hyperion32 and TheJadeMonkey in that game as they both deserve a win. 

Let's come together as a community to track the bugs/exploits and help out.  SD obviously cares ALOT about stats as they just reset all stats and favor when they thought things were worked out.  So, if you have any examples to add to incorrect stat bugs or exploits, please add them here.  Thanks for taking the time to read this!

3,039 views 6 replies
Reply #1 Top

There's so many disclaimers I'm not sure what the point of this post is.  In summary, stats are still broken.

Reply #2 Top

Quoting InfiniteVengeance, reply 1
There's so many disclaimers I'm not sure what the point of this post is.  In summary, stats are still broken.
End of InfiniteVengeance's quote

 

That was my impression, too.  Way too many words to arrive at: "Let's come together as a community to track the bugs/exploits and help out."

Reply #3 Top

Quoting DoKTa_T, reply 2

Quoting InfiniteVengeance,
reply 1
There's so many disclaimers I'm not sure what the point of this post is.  In summary, stats are still broken.

That was my impression, too.  Way too many words to arrive at: "Let's come together as a community to track the bugs/exploits and help out."
End of DoKTa_T's quote

Can't say I disagree.  Will update the post with either a 1 liner as mentioned or condense it. 

Reply #4 Top

Bug: In a game, suddenly it says all my enemies DC'd and that I won. I check stats; a loss with no favor.

Bug: In a game, I win. It counts as a loss.

General point: Stats are worthless; right now I've got an under 50% win ratio, but I've also had about a 70% "my team has a horrible feeder" ratio. I still play well... just not well enough to counter my teammates stupidity.

Reply #5 Top

Quoting Milskidasith, reply 4
Bug: In a game, suddenly it says all my enemies DC'd and that I won. I check stats; a loss with no favor.

Bug: In a game, I win. It counts as a loss.

General point: Stats are worthless; right now I've got an under 50% win ratio, but I've also had about a 70% "my team has a horrible feeder" ratio. I still play well... just not well enough to counter my teammates stupidity.
End of Milskidasith's quote

I can easily agree that stats are relatively worthless now, but the goal is to get this fixed by providing as much info as possible.  Can you explain or provide any more details for the examples you provided?  Were you the host in either of those games?  The first example sounds like you had a connectivity issue with everyone else.  In the 2nd example, did the host disconnect? 

Edit - Milskidasith... see my other post that you just commented on and let's continue the discussion there... I'll post what we come up with over here in my topic. 

Reply #6 Top

The second example: Yes, the host disconnected. It was in two games; one was a 3v3, the other was a 1v1 with a Rook (I think it was before the reset of stats). The rook had DC'd to concede, but since he had hosted he got a win in the end.

The first: I responded in that thread.