Quick Question, how do you change the files so ships use the fighter-movement style
ive heard about it, but i dont want to go rummaging through files and possibly fubar my game
ive heard about it, but i dont want to go rummaging through files and possibly fubar my game
first create a folder in your 'mods entrenchment v1.03' folder
second copy all of your frigate*.entity files from the entrenchment\gameinfo folder to a gameinfo folder in your new mod folder
third download my sins txtbinner gui extract the exe run the exe and convert to TXT the files in you new mod folder
fourth now edit EACH of the frigate*.entity files and change the FALSE to TRUE on this line 'usesFighterAttack FALSE' which appears to be about line 6 in the entity files and save each of the files after making the change
fifth now start entrenchment and go to options mods and activate your mod
if you have done everything correctly the mod should activate and you will be able to see the fighter movement.
harpo
holy crap.... thats alot more complicated than i imagined.... but definitly do-able
cheers =D
there is a much simpler way to get all of your ships update, get a cheap IDE (I suggest Dev c, don't worry, it will open the entity files) after you have converted, drag the files you want to be update into the IDE, and hit replace change where to replace, make sure you click all open files and then use set the "usefighterstyle FALSE" to "usefighterstyle TRUE" and hit enter and it will replace all of the files for you.
mooster if you suggest a method, also suggest the tools as well
harpo
thank you both very muchly
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