Forgetools issue

When I try to open Sins Developer it gives me DLL errors and tells me to reinstall the program, I am having a bumpy road learning to mod this bloody game!  Any thoughts, sorry to jam up the forums with my stupidity...  I am to stuburn to just give up.

7,114 views 7 replies
Reply #1 Top

Try the forge tools thread. They might know what to do.

 

Reply #2 Top

I can't remember if it was actually a DLL error I was getting when it crashed but the last time installed Sins it didn't install DirectX (presumably because I had a newer version already) and while the game worked the ForgeTools would crash at launch.  I just ran the DirectX install on the Sins CD manually and it fixed the problem.

-dolynick

Reply #3 Top

The problem is a the newer version of DirectX? That just doesn't make sense, but I'll try it. Better than nothing.

 

Reply #4 Top

DirectX versions install various dll versions of their respective files, numbered incrementally.  For instance, an older version might install d3dx9_27.dll while a newer version might install d3d9x_30.dll.  The newer versions do not always include some of the older dlls.  The ForgeTools were crashing in my case because I was missing a few of those older versions that the Tools needed.  The DirectX version included with the Sins CD has everything you need though so give it a shot.  If that's the problem it should fix it.

-dolynick

Reply #5 Top

I did this and it still crashes, its just says a different DLL file is missing now... bah.

Reply #6 Top

d3dx9_36.dll    <================== THIS IS WHAT IS MISSING!

Go on internet, type it, download it, add it to SINS original game folder (where the application,etc data is and VOILA!! PROBLEM SOLVED!!!!

 

 

:grin: PS: I do accept Karma ;)

Reply #7 Top

Doesn't work I tried it, I downloaded Fmod.dll, binkw32.dll too.  Than I get a new error:

Sins Developer.exe ENTRY POINT NOT FOUND

The procedure entry point _BinkCopyToBufferRect@44 could not be located in the dynamic link library bink32.dll

 

Bah... :hugme: