Missions

I've been playing sins for awhile now, mostly single player and was wondering if anyone else thinks that we should be able to post missions of our own the the other players. You know like they do  to give credits or resources and attack other factions. That would seem to enhance the diplomacy tree somewhat. It could change the relationship with the other factions, for instance if you post a mission agianst someone their % towards your faction could lower or even go into the negative. And you if ally with a faction their at war with they would not go into any agreements with your faction. It does not make sense sometimes that your allies wont help in a battle because their allies are attacking you.

 

just some thoughts tell me what you think

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Reply #1 Top


It does not make sense sometimes that your allies wont help in a battle because their allies are attacking you.
End of quote

Actually I find that makes it interesting and helps add to the name of the game.

"Oh yeah, we're best friends being allies and all"

"What? Help you? Actually... we like the other empire better and were planning on stabbing you in the back anyway, so..."

The diplomacy tree as is can add some good depth to the game. For instance I'll leave cease fire aggreements on the table just in case that empire gets the better of me. Start losing, accept, build better fleet, break cease fire, and wipe out what used to be a superior fleet.

Also can use it offensively, accept cease fire with enemy with a large fleet that could be trouble, ask them to defend your most heavily defended planet, and then with your fleet there too and phase jump inhibitors up, break the cease fire and watch the pretty fireworks.

As for giving out missions, could be interesting to have that around for manipulating enemies and "allies" lol.

Reply #2 Top

no....   i hear peopel whine alot obout  "backstabbing"   but then again  if u dont like playing games realisticly  use locked teams

 

i mostly play my games unlocked and yes   people have attemtped to backstab me,   but i was prepared for that, becuase i kept a close eye on my allies,   in unlocked play,  just consider it free for all  even tough u have allies that share visibility (wich actually makes it alot easier to keep an eye on your "potential" enemy